promotional bannermobile promotional banner

Biomancy

The Bio-Punk mod with a cartoony flesh art style and hints of body horror. This is a tech-magic mod that focuses on organic machines, bio-alchemy and more.

File Details

Biomancy 2.3.0.0

  • B
  • Jan 12, 2024
  • 3.74 MB
  • 701
  • 1.18.2
  • Forge

File Name

biomancy-forge-1.18.2-2.3.0.0.jar

Supported Versions

  • 1.18.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:biomancy-492939:5026823")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

# ⚠ BREAKING CHANGES

* **tags:** remove legacy item tags for biomass ([dd31596](https://github.com/Elenterius/Biomancy/commit/dd31596e1634a9cfa5fff61855c02e9b246933c9))
* **tags:** rename primordial_ecosystem_replaceable tag to flesh_replaceable
* change JSON schema of biomancy recipes
* reorganize code package structure
* change serum class structure and serum registry ([e4f72b0](https://github.com/Elenterius/Biomancy/commit/e4f72b06ed63daa6c4d3f2e528d4c627544d7099))
* replace bone cleaver with despoiling sickle ([029a98d](https://github.com/Elenterius/Biomancy/commit/029a98db35f45bc943a4d5869a05cb3c321efe76))
* rework Long Claws into Ravenous Claw ([dde4ba6](https://github.com/Elenterius/Biomancy/commit/dde4ba6c98c6bdcbe77884322fdb3fd001bef1d8))
* nerf fleshkin chest by removing shulkerbox behavior and dropping items on destruction ([83dc760](https://github.com/Elenterius/Biomancy/commit/83dc760ac8e3ed7b3145d316198c3a149ca8a873))

# v2.3.0.0

### Features
* change flesh spreading and add a reduced version of the flesh mound growth
* prevent flesh veins from eating living flesh ([36b6e65](https://github.com/Elenterius/Biomancy/commit/36b6e65e96f8c0cc1eb2d973ba99dd16585b1481))
* add block tags to explicitly allow/disallow attachment of flesh veins to specific blocks ([77c1fee](https://github.com/Elenterius/Biomancy/commit/77c1feee17f736fe2a6768f24b210e072077aedd))
* make flesh veins replaceable ([c574f3d](https://github.com/Elenterius/Biomancy/commit/c574f3d0fc337b1f87cffe5c603862f15a0bb295))
* make overworld logs replaceable by flesh veins ([f02208e](https://github.com/Elenterius/Biomancy/commit/f02208e10a1fb539dea67bb597fd2d0abc00f306))
* make life energy affect the energy charge of the Primordial Cradle and allow life energy of sacrifices to exceed 100 ([ca75b23](https://github.com/Elenterius/Biomancy/commit/ca75b235e05beaa495a9c14280b671481fba0be9))
* make nether stars a valid sacrifice source ([aa92c3a](https://github.com/Elenterius/Biomancy/commit/aa92c3a3122af34f4c53e35a4bb440935d25004c))
* make totem of undying a valid cradle sacrifice and buff a few tributes ([19ebb14](https://github.com/Elenterius/Biomancy/commit/19ebb14af7fe2d18cc34f1a856eaadfbc38635c7))
* remove the ability of mob effects to influence the hostility of Flesh Blobs spawned via the cradle ([11fcd4d](https://github.com/Elenterius/Biomancy/commit/11fcd4d33821cd487fcb4c16d760a4c501e8b40e))
* make it possible to add more cradle tributes via code ([9ab0c36](https://github.com/Elenterius/Biomancy/commit/9ab0c3692757e1261d695774123166bd697f37d0))
* make the Cradle block item display its internal sacrifice information in the tooltip ([f244c70](https://github.com/Elenterius/Biomancy/commit/f244c70ce325787061a9b684390893e889c0a9bc))
* add config for enabling unlimited flesh growth near cradles ([826c988](https://github.com/Elenterius/Biomancy/commit/826c9881aeeb9edfd77d0678fca95fa68a448eb7))
* remove infinite flesh growth near cradles (distance < 8) ([50df048](https://github.com/Elenterius/Biomancy/commit/50df048376bb4cec33912cc760e4ba834c71e3bc))
* prevent natural spawning of mobs near cradles ([0af5924](https://github.com/Elenterius/Biomancy/commit/0af592432e1ac3dc7f071ec3c3419242ce94328a))
* add `cannot_be_eaten_by_cradle` tag for items that should not be destroyed by the Cradle ([d10be91](https://github.com/Elenterius/Biomancy/commit/d10be91ba7923b88aad00ab9b748024d29de8c66))
* add Primal Orifice block ([02a2c84](https://github.com/Elenterius/Biomancy/commit/02a2c84e141bba509855cba92da8bebb30367b75))
* add Acid fluid ([61da539](https://github.com/Elenterius/Biomancy/commit/61da539e64936ad6d8020c95a4e408d67d60cd7c))
* add Primal Membrane block for living mobs ([a0ea6e8](https://github.com/Elenterius/Biomancy/commit/a0ea6e87eb5a29014a5f9a24bedc7cc057615d81))
* make Primal Membrane consider golems as not alive ([98d17e1](https://github.com/Elenterius/Biomancy/commit/98d17e1647097862a9b7aa943b93e078c6a627f6))
* add Undead-Permeable membrane ([0902a3b](https://github.com/Elenterius/Biomancy/commit/0902a3b936ae782a4b43cc75591124c3c2a630f7))
* add Bloomlight block as a fleshy alternative to shroomlights ([bdfa12f](https://github.com/Elenterius/Biomancy/commit/bdfa12f363b72874f1009d1d8f3b80218f74e98a))
* add Primal Bloom Block and Bloomberry ([6d575d2](https://github.com/Elenterius/Biomancy/commit/6d575d2200399b14d28af7793892d92fb54d447a))
* tweak Primal Flesh block recipe ([10e80c7](https://github.com/Elenterius/Biomancy/commit/10e80c7236554a422945815f3b4aba76a931653f))
* change Chiseled Flesh block/texture ([be7e5d9](https://github.com/Elenterius/Biomancy/commit/be7e5d9273be27dd16849993419b1b580dea206e))
* add server config for Bio-Forge recipe unlocking and Villager Trades ([47a8b12](https://github.com/Elenterius/Biomancy/commit/47a8b120adcf69ed83ebd239cd467d371b35fb6c))
* make wandering trader trades less expensive ([0eb8f80](https://github.com/Elenterius/Biomancy/commit/0eb8f808b43f4d13cfe6f8ccd755a80808577e2f))
* change the block material of Flesh Pillar, Chiseled Flesh and Ornate Flesh to *"bony flesh"* material ([cac88ef](https://github.com/Elenterius/Biomancy/commit/cac88efc6970fb901b62532cf8c81185565b8215))
* buff strength of *"bony flesh"* block material (increase destroy time from 3 to 4 and explosion resistance from 3 to 6) ([f4b0580](https://github.com/Elenterius/Biomancy/commit/f4b058015905746ebaba36bd1a2d6a49b2545476))
* make *"bony flesh"* blocks play flesh or bone sounds (with equal probability) ([7cb6065](https://github.com/Elenterius/Biomancy/commit/7cb606507c82b24c740a804b9659ff44878ef5c4))
* increase explosion resistance of Packed Flesh from 6 to 12 ([3c633aa](https://github.com/Elenterius/Biomancy/commit/3c633aa3c5df548441b0b0765b91329ac2882f09))
* change Primordial Lantern recipe to require a Bloomberry ([28ef8e4](https://github.com/Elenterius/Biomancy/commit/28ef8e4b98030be96b515a8f368a6e03ac4da7a8))
* make Bio-Forge reduce fall damage ([9c5e370](https://github.com/Elenterius/Biomancy/commit/9c5e37016bf2eaf160e7e63c1b8bf58415ed60ac))
* add items to forge tags for doors, trapdoors and chests ([936074a](https://github.com/Elenterius/Biomancy/commit/936074a5cdb99dcb2881e64689514746f372490b))

#### Compat
* **tetra-compat:** make Dragon Sinew a valid cradle tribute ([0abd696](https://github.com/Elenterius/Biomancy/commit/0abd69612ff29c58b63b843d8698becabcf8a267))
* **tetra-compat:** make Dragon Sinew decomposable ([6f4732b](https://github.com/Elenterius/Biomancy/commit/6f4732b8fe718c0092879047f56f26be95506c66))
* **create-compat:** add acid fluid compat for open pipes from Create ([c6a1d80](https://github.com/Elenterius/Biomancy/commit/c6a1d8030fd6eea492ae9166423c568da9af6200))

### Bug Fixes
* add workaround for NERB incompatibility ("unlocks" all recipes when NERB is detected) ([9dd10ee](https://github.com/Elenterius/Biomancy/commit/9dd10eeeaae04d21804b7d1e325d44836e48df70))
* fix machine menus displaying wrong crafting cost ([430d54e](https://github.com/Elenterius/Biomancy/commit/430d54e21f0851b51b68d56df330afb01ca7a8c5))
* fix serum duplication bug with Injector ([1137763](https://github.com/Elenterius/Biomancy/commit/1137763a4b051e5d6eb8c18f00d38a127f755e63))
* fix Wide Flesh Doors incompatibility with Quark's double door feature ([e9f4eb5](https://github.com/Elenterius/Biomancy/commit/e9f4eb57041e564c486677462d68c85e68cb5217)), closes [#108](https://github.com/Elenterius/Biomancy/issues/108)
* fix flesh veins inability to spread over dirt paths ([b319e1e](https://github.com/Elenterius/Biomancy/commit/b319e1ee1a16c876064b2bb15483d61f2b7ca335))
* fix Primordial Cradle not persisting internal sacrifice values when mined ([ac17061](https://github.com/Elenterius/Biomancy/commit/ac17061f805f24fa20ccb32e6633631bb3b01b9e))

# v2.2.0.0

### Features

* remove name tag for legacy flesh blob texture (legacy flesh blob is now a cradle easter egg) ([0750904](https://github.com/Elenterius/Biomancy/commit/075090440e940f883ccf0db5badf82841c9cae98))
* remove unused corrupted primal flesh block ([817861b](https://github.com/Elenterius/Biomancy/commit/817861b5f049d00918662015b335b31ab40b0597))
* add ability to "pet" Flesh Blobs ([752fc58](https://github.com/Elenterius/Biomancy/commit/752fc581e6fd49a4fc4e44fb794eebc1d60fa289))
* add malignant and primal flesh walls ([43cee81](https://github.com/Elenterius/Biomancy/commit/43cee81536c9a70d1373640f6735be130ffbfa3c))
* add primordial bio lantern ([a03a408](https://github.com/Elenterius/Biomancy/commit/a03a408073f7f49b264eebca3e85c34167838193))
* add specialised membrane variants for babies and adult mobs ([0da0681](https://github.com/Elenterius/Biomancy/commit/0da0681e9b0f09da8d86cd43f1398ea1e6831447))
* rework malignant flesh spreading mechanics ([166350c](https://github.com/Elenterius/Biomancy/commit/166350cb29be5d9e4703a712fb8574a4f2ab9459))
* give creative players the ability to see all Bio-Forge recipe regardless of if they have unlocked them ([507954c](https://github.com/Elenterius/Biomancy/commit/507954c4d7cf55817ebc42ccfa6cba199555b804))
* make crafting cost (nutrients) data driven by including them in recipes ([fe4770e](https://github.com/Elenterius/Biomancy/commit/fe4770e7caff09a011de80f7ec14f13b727c5cf4))
* make membrane block deal reduced fall damage ([7af7853](https://github.com/Elenterius/Biomancy/commit/7af785347b21ac82e6273614b7e703f07c0f89df))
* make part of the Primordial Core item emissive ([3766d3d](https://github.com/Elenterius/Biomancy/commit/3766d3d5dbdab819307a004c2b749fd1e035e5d4))
* mirco-buff Ravenous Claws ([8fc4b84](https://github.com/Elenterius/Biomancy/commit/8fc4b8400192fabea9a70e9cfab4e7771eca7dc9))
* **mod-compat:** add Create compacting recipes for flesh blocks ([b3c228d](https://github.com/Elenterius/Biomancy/commit/b3c228d00c7d4e67a1c7a178e16f6ca5827d1f48))
* obfuscate primal and malignant flesh block tooltips ([f181045](https://github.com/Elenterius/Biomancy/commit/f18104540f1eef00b08256cd1ec6c29982f43649))
* **recipes:** add Claw recipe to Bio-Forge ([929245d](https://github.com/Elenterius/Biomancy/commit/929245d8405984b11bbd4b56ea316a69f63dcdbc))
* **recipes:** add Fang recipe to Bio-Forge ([eda4464](https://github.com/Elenterius/Biomancy/commit/eda4464341de4c96b1991aa9b7f7505e7f2c296f))
* **recipes:** buff decomposing recipe of Golden Apples ([14e3e03](https://github.com/Elenterius/Biomancy/commit/14e3e034888794f379a233d19afee0e06ebcfbfe))
* **recipes:** nerf Flesh Spike recipe ([4488aa0](https://github.com/Elenterius/Biomancy/commit/4488aa052a29ce82af6f962ebc14981eefe74599))
* **recipes:** nerf kelp decomposing recipe ([41169a5](https://github.com/Elenterius/Biomancy/commit/41169a510c867e3e3f4cc639b55e19dac3844651))
* **recipes:** nerf kelp digesting recipe ([bd4dcb4](https://github.com/Elenterius/Biomancy/commit/bd4dcb49e97cdf5df4a7d68cb73f6cd3ca9913ce))
* **recipes:** nerf Ravenous Claws recipe ([2d12e11](https://github.com/Elenterius/Biomancy/commit/2d12e11e60d523e2994e1766883d7649a0cb076a))
* **recipes:** remove Primordial Cradle recipe from Bio-Forge ([ba4ada0](https://github.com/Elenterius/Biomancy/commit/ba4ada068dcca0d36409e439681a74eed2fa9efe))
* tweak flesh block recipes ([f579e1f](https://github.com/Elenterius/Biomancy/commit/f579e1fc8d54d52f9d0a31dabfe2e5f4ec02e0ed))
* tweak tooltip colors ([af38a8b](https://github.com/Elenterius/Biomancy/commit/af38a8bf46423fcab3384cfd33027b0af7668b3d))
* add Caro Invitica font by Tyfin ([09d182c](https://github.com/Elenterius/Biomancy/commit/09d182ca396a8288f21d2a5d2fb6d6737167b015))
* add Chiseled Flesh block ([963e93e](https://github.com/Elenterius/Biomancy/commit/963e93eec9a3685873ddf01047b64619860c6cb7))
* add Fibrous Flesh block ([a6d033d](https://github.com/Elenterius/Biomancy/commit/a6d033d01056e915e1f998df4b60a8d246f061ca))
* add Fleshy Membrane block ([2afb176](https://github.com/Elenterius/Biomancy/commit/2afb176dd58ffd258a26f17d7b35587f76a1dbba))
* add item gui icon for the Ravenous Claws ([36f8fed](https://github.com/Elenterius/Biomancy/commit/36f8fed3b8190f5ab3d1c49daceff5cea30a9168))
* add item texture for the Flesh Spike ([54b5bec](https://github.com/Elenterius/Biomancy/commit/54b5becab54bd1d0763c7133016e99dc15778e01))
* add item texture for the Tendon Chain ([fd1c457](https://github.com/Elenterius/Biomancy/commit/fd1c457a1c26ef2c4d19dddb19f059ba32ea842b))
* add Ornate Flesh block ([1c9f8ba](https://github.com/Elenterius/Biomancy/commit/1c9f8bafb20488babc8702ad1a3c8bbc8a9896e6))
* add Tubular Flesh block ([86bf486](https://github.com/Elenterius/Biomancy/commit/86bf486659357f8d054a8717ca91c5c8a9cb7676))
* change injector item icon texture ([34b6a15](https://github.com/Elenterius/Biomancy/commit/34b6a15ac01b44b366c59a2e78dc2b6452ae6fa5))
* make flesh plunderer magic outline emissive ([94d4a55](https://github.com/Elenterius/Biomancy/commit/94d4a55546cf6aeabf2912cf12656ef44b83fe94))
* make Flesh Spikes fall-on damage scale with the spike amount ([9c9cdd1](https://github.com/Elenterius/Biomancy/commit/9c9cdd1b511dbb5f12edcc5a349bdb67c62ce710))
* replace Malignant Flesh Blob with Primordial Flesh Blob variants ([9399a51](https://github.com/Elenterius/Biomancy/commit/9399a51dc180acb37a1216e071ea84c417857590))
* rework Cradle sacrifice system to prefer to spawn hostile mobs and occasionally anomalies ([7a8bd97](https://github.com/Elenterius/Biomancy/commit/7a8bd974ceb174491f4ca26fce6a1b5da3f77c1b))
* add Drowsy Status Effect which prevents Phantoms from attacking ([ce494f8](https://github.com/Elenterius/Biomancy/commit/ce494f86c955da5c2ac160bee0cce08692e12621))
* add HUD for the serum amount inside an Injector ([e31657a](https://github.com/Elenterius/Biomancy/commit/e31657a55653529cb10fd8777a1708f191e638e4))
* fix Injector not reloading with max serum amount ([315c9af](https://github.com/Elenterius/Biomancy/commit/315c9af6fd56c53db291796631692a9ceb64c3d5))
* increase Breeding Stimulant duration from 12 to 14 seconds ([c77996e](https://github.com/Elenterius/Biomancy/commit/c77996ec9b8b789ec95b852666f7e7758136a5df))
* make Cleansing Serum consume saturation ([124a948](https://github.com/Elenterius/Biomancy/commit/124a948ce4c6f52f742b75619430e78493ab4a80))
* make Insomnia Cure serum apply the Drowsy status effect ([97bc661](https://github.com/Elenterius/Biomancy/commit/97bc66132b2386fe5d38eb12bdf1d8b22458ef0f))
* update Flesh Block variant textures ([daf9b85](https://github.com/Elenterius/Biomancy/commit/daf9b85d36ecf4751333f51c224f5d5edb45bad5))
* add claws & fangs item tags for crafting ([cf0d3cf](https://github.com/Elenterius/Biomancy/commit/cf0d3cfd7a54ce5daba7c1b73c88aa1fe23b4c75))
* add Malignant Flesh Block recipes ([798db02](https://github.com/Elenterius/Biomancy/commit/798db02a346f1145983c1f09d654450558f09e6c))
* add Primal Flesh Block recipes ([e2f678f](https://github.com/Elenterius/Biomancy/commit/e2f678fb818914de93a8258ef94c7c591dd75220))
* buff Flesh Plunderer damage from 10 to 12 and durability from 60 to 250 ([ed6403e](https://github.com/Elenterius/Biomancy/commit/ed6403eed15ef4511eb3d460f57425a7aade9cc0))
* enable shading for tendon chain & hanging bio lantern model ([e246ee8](https://github.com/Elenterius/Biomancy/commit/e246ee8ab39d390fdc5182e7562d2a240f231fe3))
* make all Flesh Blob sounds resource pack driven ([a7d2cd4](https://github.com/Elenterius/Biomancy/commit/a7d2cd448b42d1e5296c2190a4bd5f1516c67145))
* make Malignant Veins harvestable with silk touch tools (additionally to shears) ([3d6df08](https://github.com/Elenterius/Biomancy/commit/3d6df08be58580e9435bc5f513c90feb23f076f3))
* remove trash slot from Bio-Lab UI ([eaef2ad](https://github.com/Elenterius/Biomancy/commit/eaef2ad0afc1709844b9fd43d36550de9593fbc1))
* update flesh blob troll texture ([09d3980](https://github.com/Elenterius/Biomancy/commit/09d39800046d9e6ad3a78543cc7b739e2640fcb4))
* enhance tooltip clarity and consistency ([bdbbcb9](https://github.com/Elenterius/Biomancy/commit/bdbbcb96bea8c5b7b8bbb1f2c9772be8ab98ab31))

### Bug Fixes

* fix incompatibility with outdated versions of Create by simply not setting up any compat for it (min. Create version is now 0.5.0) ([9e36f45](https://github.com/Elenterius/Biomancy/commit/9e36f45f29c647f2d280968b304a753406b74ddf))
* fix SacrificeHandler incorrectly tracking if it has any modifiers applied ([7bab04f](https://github.com/Elenterius/Biomancy/commit/7bab04fb242ea194ec98410d8f47413fcbe47939))
* fix buggy Vial Holder block breaking ([5f343e0](https://github.com/Elenterius/Biomancy/commit/5f343e0abeecb5b0ad707976ac5c4ec631d8d185))
* fix critical hits not being detected ([def136c](https://github.com/Elenterius/Biomancy/commit/def136c66e7738b5e48a85a6ddee24807f3ab74f))
* fix Insomnia Cure "not sleepy" check not working properly ([594fb69](https://github.com/Elenterius/Biomancy/commit/594fb69c5b3d984adf96b38ef1512e4f49ee1daf))
* fix alex's mobs kangaroo and moose ribs decomposer recipes (remove nutrients output) ([23af07d](https://github.com/Elenterius/Biomancy/commit/23af07dc6a4f19948bcf899adc34118c22c40d1d))
* fix Flesh Spike block not dropping the correct amount of spikes ([7fdba95](https://github.com/Elenterius/Biomancy/commit/7fdba955a2cb6cb64bbd899258a917e3cb0eb15e))
* fix inability to inject tamed mobs with Serums ([5a346e9](https://github.com/Elenterius/Biomancy/commit/5a346e9a5f13d00f055672eaff6c119e471701f6))
* fix white line on the bottom of the Flesh Door model ([60971a0](https://github.com/Elenterius/Biomancy/commit/60971a0479de6ac5afed78cded58efc58b7141d4))
* fix Primordial Cradle consuming Tetra tools ([9ee49e4](https://github.com/Elenterius/Biomancy/commit/9ee49e4853a6bf052e13c33e69040f3acd3356e9))
* fix incompatibility with outdated versions of Create by simply not setting up any compat for it (min. Create version is now 0.5.0) ([0c98e12](https://github.com/Elenterius/Biomancy/commit/0c98e123ad91dfc0dfbe295aa8399ffb4590e3ce))
* fix Flesh Spikes destroying Items ([0a6f1f6](https://github.com/Elenterius/Biomancy/commit/0a6f1f661e7fba3f1ea7c22b62c06df4f8786a5c))

# v2.1.12.0

### Features

* add attack reach indicator for the Ravenous Claws ([ccc850f](https://github.com/Elenterius/Biomancy/commit/ccc850fce7a7d08aa86a97676eb2068f9167009b))
* add Spanish translation by **cabaneter** ([4c3c35b](https://github.com/Elenterius/Biomancy/commit/4c3c35ba18f09cf94b8c3a8581927ed809fada13))
* add status effect version of Despoil for use by datapacks etc ([fe2ae46](https://github.com/Elenterius/Biomancy/commit/fe2ae46e524d0b862f5a7ccae769878436589259))
* improve flesh spike tooltip ([4e4c042](https://github.com/Elenterius/Biomancy/commit/4e4c042654d80f0cc11dab20d3f18fbca87b6082))
* make bio-machines retain their fuel when destroyed ([8ec768d](https://github.com/Elenterius/Biomancy/commit/8ec768dcf6a5e92717a9be2ac2d6336b8098bb2c))
* make flesh block texture less repetitive (uses placeholder textures) ([20fb879](https://github.com/Elenterius/Biomancy/commit/20fb87945492eb2cef904b323487dd281bdb7ddc))

### Bug Fixes

* fix full block slabs not dropping two slab blocks ([54bb038](https://github.com/Elenterius/Biomancy/commit/54bb038109267982d1b5594df40cbfe589f3de19))
* fix inability to switch claw modes when holding down ctrl to sprint ([870a033](https://github.com/Elenterius/Biomancy/commit/870a03359169f68ef0d7cd20963b24182918e61f))
* fix misleading fleshkin chest tooltip ([47b2758](https://github.com/Elenterius/Biomancy/commit/47b2758b5eee547d2bbe7d9eec01402f5ce38cf2))

# v2.1.11.3

### Bug Fixes

* fix Ravenous Claws ability tooltips not using translation keys ([989ff50](https://github.com/Elenterius/Biomancy/commit/989ff50e67110b0037d145f3a804a5455124ae91))
* add missing language key for missing blood charge ([478c585](https://github.com/Elenterius/Biomancy/commit/478c58549ac677f3f960c8bd95ee87ac06bcb69d))
* fix Maw Hopper not inserting items on the correct block face ([db57423](https://github.com/Elenterius/Biomancy/commit/db57423c451de0caf7f7529cad2cffdf47e27762))
* fix Ravenous Claws item name ([ea9f79c](https://github.com/Elenterius/Biomancy/commit/ea9f79ce56afbcb5896f8b90618ade0dee21270a))
* fix Ravenous Claws recipe ([272071d](https://github.com/Elenterius/Biomancy/commit/272071db69a6f57bbc93c8d938e948ccaac06139))
* fix wrong fleshkin chest recipe ([a6be325](https://github.com/Elenterius/Biomancy/commit/a6be3254b4d77deed47f8824bf735776f1b7701f))
* make Ravenous Claws tooltip less confusing ([c8940a6](https://github.com/Elenterius/Biomancy/commit/c8940a62b88a10f59b7857dec73904fbeb5a6832))
* make tooltip text for pressing the v key on living tools less confusing ([7c7160f](https://github.com/Elenterius/Biomancy/commit/7c7160fd8515a767ae027f75a8586a5e8b62007e))

# v2.1.11.1

## Features

### Translations
* add Chinese Translation by nageih & oaktree233 ([df22183](https://github.com/Elenterius/Biomancy/commit/df221837c6174ef333c6d2d50fe259c066d5a470))

### General
* rework Bone Spike into Flesh Spike ([4138a5b](https://github.com/Elenterius/Biomancy/commit/4138a5b36389e6d6848495a9b9b433a3717108ec))
* make Cleansing Serum able to remove forced age from applicable mobs ([908c7ef](https://github.com/Elenterius/Biomancy/commit/908c7ef86fea34248a103eb27ec42d43ba2bae90))
* trigger item sacrifice advancements for thrown items thrown into the Cradle by a player ([214ca4e](https://github.com/Elenterius/Biomancy/commit/214ca4efefef0ade47b36ab493f8d9956e84c4cf))
* add enchantment descriptions for "Enchantment Descriptions" mod ([60aca25](https://github.com/Elenterius/Biomancy/commit/60aca25d065aecb50da82e21071bf689776aadc8))
* add Bleed Status Effect ([81792ba](https://github.com/Elenterius/Biomancy/commit/81792ba9429277f62a03a61ce1cbcd859db7a8e5))
* add Flesh Pillar ([33d3c96](https://github.com/Elenterius/Biomancy/commit/33d3c96f5ad4b5ca0434fdc4c5bea7d650849310))
* add Primordial Core ([766f9d4](https://github.com/Elenterius/Biomancy/commit/766f9d4709cdd8df28f8e24c6af6d2929ebf69c3))
* replace Glass Vial with disposable Organic Vial ([c33cf50](https://github.com/Elenterius/Biomancy/commit/c33cf50e59937173a694f4a9e1f52e328afcea64))
* add Vial Holder block ([4097a81](https://github.com/Elenterius/Biomancy/commit/4097a815a06b8cd6f269069fc977b60c0a2e095b))
* allow Maw Hopper to be waterlogged ([79f0f74](https://github.com/Elenterius/Biomancy/commit/79f0f74ddc2b0d0ad0fc7febc8d82ffd4466da3d))
* apply micro-optimizations to Maw Hopper ([64a00ee](https://github.com/Elenterius/Biomancy/commit/64a00ee3fcbf48f96fa689eb1db3b6a0e67c894d))
* change Armor Shred Effect to reduce armor by 1 point per level ([b6526c0](https://github.com/Elenterius/Biomancy/commit/b6526c02a3f94f84c2783da7d5e52e3badb77fb7))
* disable entity collision for open Flesh Doors ([1d3fa64](https://github.com/Elenterius/Biomancy/commit/1d3fa645a129ed38b82f2c9ab5f8fca9ff4164b8))
* make Storage Sac Block directional and water loggable ([0f7afe5](https://github.com/Elenterius/Biomancy/commit/0f7afe5e282649281512574bb4d168f7f641a42f))
* make the Corrosion effect able to convert Zombies into Skeleton ([8949ed0](https://github.com/Elenterius/Biomancy/commit/8949ed0c5137c95a0d661523ecce1bfa9cb64231))
* make Villagers injectable with the Injector ([df0a401](https://github.com/Elenterius/Biomancy/commit/df0a401ed13a18178ad6d8a31fa82b6f4340b20c))
* rename creator spike damage to primordial spike damage ([a6b0bd4](https://github.com/Elenterius/Biomancy/commit/a6b0bd46f16c8600d8622395c7e87b2956aa3d00))
* rework Maw Hopper behavior/system (directed pipes) ([4ec3d0d](https://github.com/Elenterius/Biomancy/commit/4ec3d0d4adbc453ce252c0cc2f1f7165fa2e2fdc))
* tweak Tongue block placement logic ([024f80f](https://github.com/Elenterius/Biomancy/commit/024f80f34966259555b6658179fff64c544cc32d))
* update advancements ([f379e9f](https://github.com/Elenterius/Biomancy/commit/f379e9f044133f3383023b40a610f3567a96f133))

### Recipes
* tweak bio-forging recipe of the Cradle ([329b2ad](https://github.com/Elenterius/Biomancy/commit/329b2ad1aacd1d0cb43ecd365c13c195de3f5ddb))
* tweak Flesh Spike recipe ([f3a02e0](https://github.com/Elenterius/Biomancy/commit/f3a02e0fd82eb39d7eb23df8a0ac9452da6dec9d))
* tweak Fleshkin Chest recipe ([b49e7bb](https://github.com/Elenterius/Biomancy/commit/b49e7bbeb4b7d1f9e90d6ba9ff7b67682abee394))
* add Primordial Core recipe ([93726a4](https://github.com/Elenterius/Biomancy/commit/93726a498e405ee35154ce1c8795504ce1fc6fb4))
* tweak Storage Sac recipe ([dee8207](https://github.com/Elenterius/Biomancy/commit/dee82071eb952dd56d58e23ab3becee396d982ea))
* add sand & granite recipes ([d475609](https://github.com/Elenterius/Biomancy/commit/d475609dce9058a08b7c87ba4db381b4cbb5bcc9))

### Despoil Loot
* make despoil enchantment applicable to items with the knives tag ([69d8ca5](https://github.com/Elenterius/Biomancy/commit/69d8ca5f1a01505c0632c073650100c1a8f09126))
* rework & nerf Despoil Loot Modifier to only drop loot for killing mobs with the despoil enchantment ([ffaee5e](https://github.com/Elenterius/Biomancy/commit/ffaee5ee9a3d0599a45e90f95e386025d8e84f35))
* adjust the sinew and bone marrow drop amount ([c2f3503](https://github.com/Elenterius/Biomancy/commit/c2f3503153860cca4d72411935e84edb4447f02a))
* damage durability of held despoil sickle when dropping loot ([798bcd7](https://github.com/Elenterius/Biomancy/commit/798bcd70a99b76e593f9e6e385a68743354375a2))
* don't drop flesh bits from mobs ([5619bc2](https://github.com/Elenterius/Biomancy/commit/5619bc20d91722c491219ebe9b0d1e5a77662021))
* drop sinew for Zombies ([8c25845](https://github.com/Elenterius/Biomancy/commit/8c258450b061486153665c9d91f168477d457f12))
* only guarantee a loot drop for the despoiling Sickle ([cc5707b](https://github.com/Elenterius/Biomancy/commit/cc5707b29b2c6d50b4f822a599816cb90254640a))

### Visual

* render Primordial Cradle eye overlay at full brightness ([ee8c0d2](https://github.com/Elenterius/Biomancy/commit/ee8c0d25349602d7b8b68121a0c56cde5c9dc82a))
* retexture Component Items ([d05017b](https://github.com/Elenterius/Biomancy/commit/d05017baf8dffbc61a16ea30f547215a190d925f))
* retexture Enlargement and Shrinking Serums ([e7782ce](https://github.com/Elenterius/Biomancy/commit/e7782ce8d2398d5344f0acbb33e018ba88fa9b0b))
* retexture Exotic Flesh Mix ([afe5737](https://github.com/Elenterius/Biomancy/commit/afe573758278b7c7c65fa38847099af6b2e46c6e))
* retexture Fertilizer ([42219d4](https://github.com/Elenterius/Biomancy/commit/42219d47939a6fc6583d22ac4f26401201651031))
* retexture Glass Vial ([be52721](https://github.com/Elenterius/Biomancy/commit/be5272155ddfa81ea73d754a09586737d7547531))
* retexture Living Flesh Item ([29a7ee9](https://github.com/Elenterius/Biomancy/commit/29a7ee91bf74104b2228c0c440a40c072751c5bd))
* retexture Packed Flesh ([5c32677](https://github.com/Elenterius/Biomancy/commit/5c326777603856e7bf415a84b053dcaf9e5b8e9a))
* retexture Serums, Compounds and Additives ([6ab94bc](https://github.com/Elenterius/Biomancy/commit/6ab94bcc9c0c8b9bcbc5e0a18b873a0d4d0febd3))
* update Bio-Forge model ([d2f05aa](https://github.com/Elenterius/Biomancy/commit/d2f05aa47ce67158eae1d7f29ce7be4bf1069d4b))
* update Bio-Lab bounding box ([6a0b8a6](https://github.com/Elenterius/Biomancy/commit/6a0b8a61a7c240701dfa58426314945750b36fdb))
* update Bio-Lab model ([46f869b](https://github.com/Elenterius/Biomancy/commit/46f869bbd70a03e5973185c64eba3dc6b8c4148b))
* update Bio-Lantern model and add variants ([384b9cd](https://github.com/Elenterius/Biomancy/commit/384b9cd57223f3bc37e6402ec0490ea1780c2a7a))
* update Corrosive & Armor Shred Icons ([5e70b7d](https://github.com/Elenterius/Biomancy/commit/5e70b7df5f69a4d27a4682a9a98f3ab3b40f8e28))
* update Decomposer model ([8947028](https://github.com/Elenterius/Biomancy/commit/894702866b598b2a6f60e1f2933327edfef14fc2))
* update Digester Block model ([6a0c8e6](https://github.com/Elenterius/Biomancy/commit/6a0c8e6a37610458931f0759bdb5c11276eabf7a))
* update Flesh Door Model ([4e111e7](https://github.com/Elenterius/Biomancy/commit/4e111e730a3a2ff972c4dd81f7143bae7078e5c8))
* update flesh spike model and interaction shape ([71f5dfd](https://github.com/Elenterius/Biomancy/commit/71f5dfd75be1f369f75a83bc2b5a2c8b0f0283ad))
* update flesh spike models and texture ([36bd470](https://github.com/Elenterius/Biomancy/commit/36bd47072354292a01c838873d9f9a5da7db63fb))
* update Fleshkin Chest Model ([bbfb25f](https://github.com/Elenterius/Biomancy/commit/bbfb25f4b0cc6b099ee6a43380e04b278ba3b5ee))
* update Fleshkin Pressure Plate Model ([55be3ef](https://github.com/Elenterius/Biomancy/commit/55be3ef9dac6ba048d65a4869d18e499453b49e2))
* update Injector model ([b70121e](https://github.com/Elenterius/Biomancy/commit/b70121ebba230de6b39250823142f376109ac79d))
* update Maw Hopper model ([94844f2](https://github.com/Elenterius/Biomancy/commit/94844f2f9e5fc00a1f93f22dc6e3634134b14d8c))
* update Tendon Chain model and texture ([97383f1](https://github.com/Elenterius/Biomancy/commit/97383f1a7bf5887e59e61fe69162e795a2a18520))
* update Tongue Block model ([aba3b71](https://github.com/Elenterius/Biomancy/commit/aba3b7149be65fe18e02d263424fd86167034e3f))

## Bug Fixes
* fix Bio-Forge GUI crashing the Client when clicking the next page button ([4046464](https://github.com/Elenterius/Biomancy/commit/40464647129b6077d70f58bc96db9e7555ba1413))
* fix ageing and rejuvenation serum interaction with Tadpoles & Frogs ([af655a6](https://github.com/Elenterius/Biomancy/commit/af655a61385b76731142e01aad3af5c6ee336159))
* potentially fix concurrent modification exception when getting voxel shapes for certain blocks ([b0a0eb2](https://github.com/Elenterius/Biomancy/commit/b0a0eb22161f8a57a77b60c67a170918228327af))
* remove ability to insert storage container blocks/items into the storage sac on right clicking the sac ([762e10e](https://github.com/Elenterius/Biomancy/commit/762e10e59aeb7b765eccc6c7a9d0736045e93896))
* fix advancements not firing for sacrificing item in the cradle ([9566f3d](https://github.com/Elenterius/Biomancy/commit/9566f3dd21f4d6fe4562f24a504a0aaac267fe17))
* fix broken 1.19 fix for empty lines disappearing when long text is wrapped ([ea86a02](https://github.com/Elenterius/Biomancy/commit/ea86a02653ab661133420b69651f94b9aac876ba))
* fix Cradle sacrifices not increasing biomass and life energy at the same time ([e993b0f](https://github.com/Elenterius/Biomancy/commit/e993b0fa36b1164bb1c06229355e3284396e924a))
* fix fleshkin chest not resisting explosions ([ccfd1be](https://github.com/Elenterius/Biomancy/commit/ccfd1bedcc706a4670c55df8fd6dd38be10285a4))
* fix Injector not dealing damage before affecting the target with the serum ([07f1906](https://github.com/Elenterius/Biomancy/commit/07f190660f76ce3277eb174bf83b7e443448401a))
* fix y rotation of bounding boxes of certain blocks ([57f2e12](https://github.com/Elenterius/Biomancy/commit/57f2e128f7418e317c6c33656dec7a3a09ed33fd))
* remove invalid frames from item texture animations ([5f7c167](https://github.com/Elenterius/Biomancy/commit/5f7c16775d696ee266fd33c27c493de0ebe52004))
* replace Create contraption workaround for Iris Door with proper solution ([4cdbfce](https://github.com/Elenterius/Biomancy/commit/4cdbfce5049996e459eccef29fb8da2129f25f71))