File Details
bhop-1.20.1 v1.2.jar
- B
- Apr 17, 2026
- 14.88 KB
- 747
- 1.20.1
- Forge
File Name
bunnyhop-1.0.0.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Changelog
- Replaced the previous layered movement logic with a simpler SourceHop-style physics model.
- Simplified the movement pipeline to:
- landing grace
- ground friction
- ground accelerate
- air accelerate
- jump velocity preservation
- Removed most of the heavier auto-correction logic that was making movement harder to tune.
- Reworked horizontal velocity handling to keep movement state simpler and more predictable.
- Added landing grace so friction is skipped on the first grounded frame after landing.
- Preserved horizontal speed on jump for cleaner bunnyhop chaining.
- Added surface-based friction using the block under the player, so slippery blocks now affect speed loss.
- Kept separate ground and air acceleration instead of blending them together.
- Kept support for movement modes:
- SOURCE
- ASSISTED
- AUTO_STRAFE
- Preserved runtime mode switching with keybinds.
- Rebalanced config values toward a SourceHop-inspired setup.
- Fixed speedometer scaling so displayed speed is no longer artificially inflated.
- Increased ground and air acceleration values after the first SourceHop-style pass felt too weak in this Forge implementation.
- Increased air_speed_cap so strafe acceleration is more noticeable again.
- Rebuilt the mod after each step and produced a fresh test jar.

