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Bhop+

True BHop is a Minecraft mod that recreates Counter-Strike movement physics with real bunny hopping, air acceleration, and strafe mechanics. Build speed, keep momentum, and control movement in the air just like in CS:GO.

File Details

bhop-1.20.1 v1.2.jar

  • B
  • Apr 17, 2026
  • 14.88 KB
  • 747
  • 1.20.1
  • Forge

File Name

bunnyhop-1.0.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:bhop-mod-1515509:7938754")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Changelog

  • Replaced the previous layered movement logic with a simpler SourceHop-style physics model.
  • Simplified the movement pipeline to:
    • landing grace
    • ground friction
    • ground accelerate
    • air accelerate
    • jump velocity preservation
  • Removed most of the heavier auto-correction logic that was making movement harder to tune.
  • Reworked horizontal velocity handling to keep movement state simpler and more predictable.
  • Added landing grace so friction is skipped on the first grounded frame after landing.
  • Preserved horizontal speed on jump for cleaner bunnyhop chaining.
  • Added surface-based friction using the block under the player, so slippery blocks now affect speed loss.
  • Kept separate ground and air acceleration instead of blending them together.
  • Kept support for movement modes:
    • SOURCE
    • ASSISTED
    • AUTO_STRAFE
  • Preserved runtime mode switching with keybinds.
  • Rebalanced config values toward a SourceHop-inspired setup.
  • Fixed speedometer scaling so displayed speed is no longer artificially inflated.
  • Increased ground and air acceleration values after the first SourceHop-style pass felt too weak in this Forge implementation.
  • Increased air_speed_cap so strafe acceleration is more noticeable again.
  • Rebuilt the mod after each step and produced a fresh test jar.