Beyond The Curve

A Rick and Morty-inspired technology mod featuring a functional Portal Gun, cross-dimensional travel, dynamic portals, specialized machines, and complete survival progression.
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beyond-the-curve-2.0.0.jar

File namebeyond-the-curve-2.0.0.jar
Uploaded
Sep 12, 2026
Downloads
180
Size
3.1 MB
Mod Loaders
Forge
File ID
8867278
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:beyond-the-curve-1673943:8867278")

Learn more about Curse Maven

What's new

Operation Phoenix Update

Operation Phoenix introduces a complete biological cloning system to Beyond the Curve, including human and animal cloning, clone storage, remote control, new machinery, redesigned interfaces, custom sounds, and major visual improvements.

New Cloning System

-Added fully functional player cloning.

-Player clones preserve the original player’s skin and slim/wide model type.

-Clones correctly stand on the internal vat platform.

-Added inventories for player clones.

-Added the ability to name clones through their interface.

-Clone names appear in selection menus, but not as floating name tags.

-Clones can be stored inside and released from Clone Vats.

Animal Cloning

Added support for cloning:

-Rabbits

-Pigs

-Cows

-Sheep

-Tamed wolves

-Cloned animals preserve important characteristics from the original animal, including:

-Sheep color

-Rabbit variant

-Wolf collar color and ownership

-Wolf sitting state

-Pig saddle state

Animal clones behave like normal Minecraft animals and cannot use identification chips or player inventories.

Cloning Process

-Added a complete multi-machine cloning workflow:

-Extract blood samples using the Empty Syringe.

-Process samples into Genetic Biomass.

-Synthesize viable embryos using the Embryonic Synthesizer.

-Insert embryos and Phoenix Growth Fluid into the Growth Vat.

-Activate the Cellular Development Ray to grow the clone.

-Release the fully developed clone when growth reaches 100%.

Each subject requires the correct synthesis duration:

-Rabbit: 20 seconds

-Tamed wolf: 30 seconds

-Pig or sheep: 40 seconds

-Cow: 50 seconds

-Player: 60 seconds

Using the wrong duration creates a Failed Embryo.

New Machines and Items

Added:

-Biological Replication Mixer

-Embryonic Synthesizer

-Phoenix Growth Vat

-Cellular Development Ray

-Clone Vat

-Empty Syringe

-Blood Sample

-Bio-Gel

-Genetic Biomass

-Viable Embryo

-Failed Embryo

-Phoenix Growth Fluid

-Clone Identification Chip

Operation Phoenix items and blocks now have their own dedicated Creative Mode tabs.

Remote Control System

-Added the ability to remotely control stored clones.

-Both the player and clone require correctly paired identification chips.

-Available clones must be stored inside Clone Vats.

-Selecting a clone stores the player’s original body and inventory inside the current vat.

-The player then exits the selected vat using the clone’s body.

-Experience is transferred between bodies.

-Dying while controlling a clone returns the player to their original body.

-Controlled clones can voluntarily return to their original vat.

-Closing the selection menu without choosing a clone safely cancels the process.

New Portal

-Added a completely redesigned portal.

-Introduced a new animated portal texture and swirling effect.

-Added updated portal opening, idle, wobble, and closing animations.

-Improved the portal’s transparency, glow, lighting, and overall appearance.

-Added properly oriented portal variants for floors, walls, and ceilings.

-Slowed and polished the portal animation for smoother movement.

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