better_mine_team-1.20.1-0.0.7.jar
Curse Maven Snippet
What's new
- Added 3 levels of Aggressive mode:
- Level 0: Passive. Acts upon receiving the TeamThreats's Goal (Default), as before.
- Level 1: Offensive. Locates mobs and setTarget to those already targeted its teammates.
- Level 2: Aggressive. Attacks any mobs within the scan range (excluding flying mobs; this can be modified by overriding the
ignored_by_level2_scantag in a datapack).
- Added the Attack Commitment feature to prevent the AI from continuously resetting its target in certain special cases.
- Added targetSelector removal to prevent some tamed mobs from still attempting to attack players or other mobs (e.g., Iron Golems attacking Zombies or Husks). Default setting: True. You can disable this in the Config file.
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