better_mine_team-0.2.5.jar
Curse Maven Snippet
What's new
- Added 3 levels of Aggressive mode: - Level 0: Passive. Acts upon receiving the TeamThreats's Goal (Default), as before. - Level 1: Offensive. Locates mobs and setTarget to those already targeted its teammates. - Level 2: Aggressive. Attacks any mobs within the scan range (excluding flying mobs; this can be modified by overriding the `ignored_by_level2_scan` tag in a datapack). - Added the Attack Commitment feature to prevent the AI from continuously resetting its target in certain special cases. - Added targetSelector removal to prevent some tamed mobs from still attempting to attack players or other mobs (e.g., Iron Golems attacking Zombies or Husks). Default setting: True. You can disable this in the Config file.
This mod has no additional files

