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Better Difficulty

Better Difficulty adds progressive challenge systems and treasure bags.
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betterdifficulty-1.1.1-NeoForge.jar

File namebetterdifficulty-1.1.1.jar
Uploader
Piateczek324Piateczek324
Uploaded
Apr 6, 2026
Downloads
672
Size
425.6 KB
Mod Loaders
NeoForge
File ID
7884616
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:betterdifficulty-1498698:7884616"

Learn more about Curse Maven

What's new

🌕 Added a brand new Blood Moon spawn system (BloodMoonSpawner) running alongside vanilla spawning.
🩸 Added new Blood Moon schedule modes:

  • chance
  • nth_night
  • full_moon

⚙️ Added new blood_moon config options in config/betterdifficulty/difficulty.json:

  • schedule_mode
  • nth_night
  • spawn_whitelist
  • spawn_blacklist
  • mobs_drop_loot

🏷️ Added a runtime tag for mobs spawned by Blood Moon: bd_bloodmoon_spawned.

Changed

🔧 Reworked Blood Moon from the old spawn-duplication model into a dedicated custom spawner.
🌌 Changed surface_spawn_only default value to false for behavior closer to Lumien Bloodmoon.
🚫 SPAWN_BLOCKER is now bypassed while Blood Moon is active.
♻️ /betterdifficulty config reload can now immediately stop an active Blood Moon if blood_moon.enabled is set to false.

Fixed

🛠️ Unified Fabric and NeoForge behavior for Blood Moon anti-farming loot handling.
✅ Improved Blood Moon schedule stability and added stronger tests for nth_night, full_moon, and scheduled starts.
🧪 Added tests for whitelist/blacklist spawn filtering and surface_spawn_only behavior.

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