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Better Difficulty

Better Difficulty adds progressive challenge systems and treasure bags.

File Details

betterdifficulty-1.1.1-fabric.jar

  • R
  • Apr 6, 2026
  • 426.58 KB
  • 53
  • 1.21.1
  • Fabric

File Name

betterdifficulty-1.1.1-fabric.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:betterdifficulty-1498698:7884610"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

🌕 Added a brand new Blood Moon spawn system (BloodMoonSpawner) running alongside vanilla spawning.
🩸 Added new Blood Moon schedule modes:

  • chance
  • nth_night
  • full_moon

⚙️ Added new blood_moon config options in config/betterdifficulty/difficulty.json:

  • schedule_mode
  • nth_night
  • spawn_whitelist
  • spawn_blacklist
  • mobs_drop_loot

🏷️ Added a runtime tag for mobs spawned by Blood Moon: bd_bloodmoon_spawned.

Changed

🔧 Reworked Blood Moon from the old spawn-duplication model into a dedicated custom spawner.
🌌 Changed surface_spawn_only default value to false for behavior closer to Lumien Bloodmoon.
🚫 SPAWN_BLOCKER is now bypassed while Blood Moon is active.
♻️ /betterdifficulty config reload can now immediately stop an active Blood Moon if blood_moon.enabled is set to false.

Fixed

🛠️ Unified Fabric and NeoForge behavior for Blood Moon anti-farming loot handling.
✅ Improved Blood Moon schedule stability and added stronger tests for nth_nightfull_moon, and scheduled starts.
🧪 Added tests for whitelist/blacklist spawn filtering and surface_spawn_only behavior.