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BetterBeginnings Mod

A mod to extend the beginning portion of Minecraft's early game and diversify vanilla gameplay, without breaking too much from the typical gameplay flow.
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Beta v0.9.6 for MC1.8 R1

File namebetterbeginnings-MC1.8.0-b0.9.6-R1.jar
Uploader
GCTypoGCTypo
Uploaded
Jan 9, 2016
Downloads
9.4K
Size
405.1 KB
File ID
2274400
Type
B
Beta
Supported game versions
  • 1.8

What's new

  • Updated to Forge 1577.
  • Lots of internal changes, including a major code cleanup by Leviathan143.
  • Major rework of smelters. Ore doubling is now dependent on smelter and "booster" (replaces gravel) in addition to the recipe.
  • Moved config file to its own folder. [b]Delete or move the old config file when updating.[/b]
  • Reworked campfire. Rotisserie now cooks slower than without, and pan cooks faster. Base campfire speed buffed.
  • Changed campfire recipe to require three sticks and either a sapling, leaf block, vine, or tall grass ("itemKindling"). See NEI for details.
  • Changed roasting stick recipe to use two sticks and a knife (shapeless).
  • Changed rotisserie recipe to require two roasting sticks and two of either string or twine ("itemStringTough") in an X pattern (see NEI).
  • Added ability to make twine out of tall grass and ferns.
  • Charred meat is now a meta-item, with differing textures based on its origin. The food value of each is the same no matter what though.
  • Increased food value of charred meat to 2.5 shanks, and decreased saturation to 2.0.
  • Added "shortcut" recipe for leather strips from rabbit hide.
  • Bugfix: Single Workbench closes instantly when opened.
  • Bugfix: Duplication glitch. Don't go back to an old version to abuse it.
  • Bugfix: Custom names for furnaces appear to not persist after world unload.
  • Bugfix: Rabbits and sheep dropping cooked rabbit and mutton when on fire even when "Flaming animals drop charred meat" is set to true.
  • Bugfix: Recipes involving knives act funny when ProjectE is installed.

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