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Better Tools and Armor

Adds over 20 more Tools and Armor sets to the game. Encourages exploration, Overhauls progression, and Emphasises player choice!
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Version 13.1 - NeoForge 1.21.1

File namebetter_tools_and_armor_v13.1-neoforge-1.21.1.jar
Uploader
blackcat64blackcat64
Uploaded
Aug 19, 2026
Downloads
81
Size
3.8 MB
Mod Loaders
ForgeNeoForge
File ID
8686244
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Forge

implementation "curse.maven:better-tools-and-armor-506294:8686244"

NeoForge

implementation "curse.maven:better-tools-and-armor-506294:8686244"

Learn more about Curse Maven

What's new

Version 13.1 (Update to Minecraft 1.21)

Highlights

  • First version of Better Tools and Armor for Minecraft 1.21.1!
  • Made various things in the mod more consistent with each other

Change Log

Crystallite

  • Crystallite Block items are now immune to fire.
  • Renamed Crystallite Sky elemental upgrade to Air
  • Changed various full-set bonuses to require 3 pieces equipped instead of 4. Also charms are now included in this count.
  • Tools (Redstone) - All 'progressive upgrading' tools receive a mining efficiency boost at each level. Also improved tooltips.
  • Pickaxe (Emerald) - Can now be enchanted with Sword and Pickaxe enchantments.
  • Pickaxe (Air) - Now removes underwater mining penalty
  • Shovel (Emerald) - Effect is now disabled when sneaking.
  • Hoe (Prismarine) - Can now moisturise existing farmland with no durability cost.
  • Armor (Gold) - Piglins no longer get angry at the player when wearing this armor.
  • Armor (Lapis) - Now gives +20% XP drops from mobs, for each piece worn.
  • Chestplate (Sculk) - Nerfed range from 40 to 24 blocks and added durability cost of 3 when a sonic boom is launched.
  • Leggings (Sculk) - Nows add +0.4 Sneaking Speed (including with Swift Sneak III)
  • Chestplate (Amethyst) - Buffed damage reduction from 20% to 40%, when on full HP.
  • Helmet (Prismarine) - Now grants immunity to Mining Fatigue.
  • Chestplate (Prismarine) - No longer grants immunity to Mining Fatigue, instead giving the player Absorption HP when wet.
  • Bow (Ruby) - Pull time is now 50% of the vanilla Bow, rather than 60%
  • Bow (Honey) - Now fires continuously when right-click is held down (4 shots per second)
  • Icy Bracelet now prevents sinking in Powder Snow.
  • Increased accuracy of projectiles shot by the Reflect Charm, but also the damage dealt to the wearer now scales with projectile damage.
  • Curing Charm now shortens all negative effects to 5s, rather than just some specific effects to 10s.

World-Gen

  • Tweaked Fungal Caves generation
  • Purple Mushrooms now generate underground in any mushroom-related biome.
  • Made big Blue/Purple mushroom generation less janky
  • Crystallite Blocks can no longer be overwritten by other structures in world-gen
  • Topaz Ore can now generate inside cave biomes, as long as there is a desert-like biome on the surface
  • Made Nether Diamond Ore slightly more common
  • Made Blackstone Magma Blocks less common

Other Items

  • Made recipe easier for Ender Goggles
  • Added recipe for turning an Ender Titanium Block back into 9 ingots.
  • Improved detection for when it is dark, so various tool and armor effects are applied more consistently.
  • Wearing an Icy Bracelet or Leather/Sapphire Armor will now reduce Frozen time to 5s, and make the player immune to freezing in Powder Snow.
  • Hearty Shirt and Crystallite Chestplate Honey both no longer require the player to have not taken damage for 10s. The effects always work now.
  • Fire Staff explosions now cause mobs to properly drop XP.
  • Being saved from the void by Ender Titanium Armor no longer sets the player's health to 2.

**Misc.

  • Made more tool effects useable from the off-hand
  • Cleaned up all item and block tags in the mod.
  • Improved tooltips for various tools and armor.
  • Blackstone Magma Block items are now immune to burning
  • Frozen mobs now show a shatter animation when the effect expires
  • Double Jump strength now properly scales with the player's Jump Strength attribute.
  • Winged Boots now give an additional jump when the Double Jump effect is applied.
  • Increased drop rate of Guardian Spikes from Guardians
  • Updated the additional loot available from Monster Boxes and Urns in the Quark and Supplementaries mods (respectively).
  • Tweaked stats for various tools and armor which had incorrect/inconsistent values.

Bug Fixes

  • Fixed a crash when two mobs wearing a Cactus Shirt attacked each other
  • Fixed Purple Mushroom damage causing knockback
  • Fixed a bug where only 1 item would be dropped from ores, when mined with a Magnetic Pickaxe, even if the loot table gave more than 1 item
  • Fixed missing dyeable recipe for Dark Red Metal Hanging Sign
  • Ice Staff no longer causes a freezing explosion without the Ensorcellation enchantment, when used in a cold biome.

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