Better Tools and Armor

Not just another overpowered tool-pack mod! Encourages exploration, Overhauls progression, and Emphasises player choice!

File Details

Version 12.0.1 - Forge/NeoForge 1.20.1

  • R
  • Jul 12, 2025
  • 4.39 MB
  • 1.0K
  • 1.20.1
  • Forge + 1

File Name

better_tools_and_armor_v12.0.1-forge_1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:better-tools-and-armor-506294:6759188")

NeoForge

implementation fg.deobf("curse.maven:better-tools-and-armor-506294:6759188")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Version 12.0.1 [Energy Vial Hotfix]

  • Added a display to the Energy Vial's tooltip showing which armor pieces are active.
  • Added /energyvial command for updating the Energy Vial's active state. Can be used by players with any permission level.
  • Just Enough Items is no longer strictly required to load the mod, although it is highly recommended.
  • Fixed a client-server desync bug where the Energy Vial GUI would not modify the vial's active state on Multiplayer Servers.
  • Fixed a bug where the Energy Vial would not lose Effect Energy while the GUI was open.
  • Fixed a bug where some Crystallite Charms were not equippable.