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Better Tools and Armor

Not just another overpowered tool-pack mod! Encourages exploration, Overhauls progression, and Emphasises player choice!

File Details

Version 11.3 - Forge/NeoForge 1.20.1

  • R
  • Feb 28, 2025
  • 4.29 MB
  • 5.2K
  • 1.20.1
  • Forge + 1

File Name

better_tools_and_armor_v11.3-forge_1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:better-tools-and-armor-506294:6246818")

NeoForge

implementation fg.deobf("curse.maven:better-tools-and-armor-506294:6246818")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Version 11.3 Patch Notes [The Signs Update]

  • Added Metal Signs and Metal Hanging Signs for every colour of Metal Building Block
  • Added stonecutting recipes to change coloured Metal Walls back into their respective blocks.
  • Changed some of the colour names of the Metallic blocks, to match Big Signs.
  • Re-ordered Metallic blocks in the Creative inventory, to match Big Signs.
  • Fixed a bug where the Prismarine-Crystallite Hoe could turn any block into Farmland, if Aquaculture was installed.
  • Prismarine-Crystallite Hoe now tills fully-moisturised Farmland in a 3x3 area, and this still works if the right-clicked block is already Farmland.
  • Mobs in their dying animation can no longer be frozen. This would previously cause ice blocks to linger in the world forever after the mob disappeared.