Better Tools and Armor

Not just another overpowered tool-pack mod! Encourages exploration, Overhauls progression, and Emphasises player choice!

File Details

Version 10.3 - Forge 1.19.4

  • R
  • Dec 19, 2023
  • 29.03 MB
  • 387
  • 1.19.4
  • Forge

File Name

better_tools_and_armor_v10.3-1.19.4.jar

Supported Versions

  • 1.19.4

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:better-tools-and-armor-506294:4969471")
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Better Tools and Armor v10.3 [The Treehouses and Tweaks Update]

 

Treehouse changes:

  • Nether treehouses now actually spawn, rarely, in Crimson and Warped forests.
  • Updated all treehouse loot tables to include more early-game loot
  • Tools and armor in treehouse loot are now damaged
  • Spruce Treehouses can now spawn in Grove biomes
  • Added Mangrove Treehouse
  • Made treehouse generation slightly less glitchy
  • A maximum of 1 rick-roll disc can now spawn in 1/60 Overworld treehouse chests.
  • The chance for a rick-roll disc is 1/32 in Nether treehouses.

 

New full-set bonuses for armor:

  • Wearing a full set of Ender Titanium Armor and falling into the void now teleports you back to the last solid ground you were standing on, with a durability cost and cooldown.
  • Nether Diamond, Sapphire and Topaz armor sets now give 25% chance for their special effect, when a full set is worn. Crystallite upgrades for these materials now give a 50% chance.
  • Crystallite armor with gold, redstone, ruby and sculk upgrades now have full-set bonuses which act like a 5th piece is being worn.
  • Sculk-upgraded Crystallite armor now reduces detection range of nearby mobs by 10% per piece, instead of 15%. This means the full-set bonus is -50%.
  • Crystallite armor with Iron upgrade now gives attackers Slowness II for 3s, when a full set is worn.

 

Crystallite changes:

  • Added Charms and Item Tooltips back to the 1.20 version.
  • Guardian Necklace now deals 3 damage, through armor, to any attackers when the wearer is in water, the damage still doubles when the attacker is a water mob.
  • Icy Bracelet now increases the chances of freezing mobs by 5% when using Sapphire tools & armor. It still works when not using these tools & armor however.
  • Removed the +1 Attack Damage buff given by the Withered Gauntlet
  • Added a duplication recipe for the Crystallite Charm Base
  • Nerfed thorns damage of Netherite-upgraded Crystallite Armor to 2, 3, 4 and 6 when 1, 2, 3 and 4 armor pieces are worn respectively.
  • Thorns damage from Netherite-upgraded Crystallite armor now drops XP when it kills mobs and it only affects melee attackers.
  • Thorns damage from Cactus Shirt and Netherite-upgraded Crystallite Armor now stacks when both are worn.
  • Netherite-upgraded Crystallite Armor now caps its damage boost at 2-3 when a Cactus Shirt is worn as well.
  • Elemental armor effects now mix and match properly between Crystallite armor and normal armor - for example, wearing 3 Nether Diamond pieces and one Crystallite (Nether Diamond upgrade) piece means the fire effect always lasts 10s, not sometimes 5 or 10. This slightly changes how the effect chance is calculated.
  • Extinguishing yourself using a Nether Diamond upgraded Crystallite Shovel/Hoe now deals 5 damage to the tool and has a 5s cooldown.
  • Lapis-upgraded Crystallite weapons no longer drop double XP when killing mobs.
  • Redstone-upgraded Crystallite weapons now heal 2HP when you are below 25% HP upon killing a mob.
  • Lowered the delay of the Flaming Circlet’s effect from 3.25s to 2.5s

 

Knockback resistance changes:

  • Tough Necklace nerfed from 20% to 15%
  • All Crystallite Armor nerfed from 15% to 12.5%
  • Ender Titanium Armor nerfed from 20% to 15%
  • Crying Obsidian Helmet buffed from 2% to 10%

 

Attack speed changes:

  • Ruby Axe nerfed from 1.4 to 1.2
  • Nether Diamond Axe nerfed from 1.2 to 1
  • Ruby-upgraded Crystallite Axe nerfed from 1.5 to 1.4
  • Nether Diamond Tools now have the same attack speed as Diamond tools
  • Topaz Sword, Pickaxe, Shovel buffed by 0.1
  • Topaz Hoe buffed from 3.2 to 3.5
  • Sapphire Sword, Pickaxe, Shovel nerfed by 0.1
  • Sapphire Axe nerfed from 0.8 to 0.75
  • Sapphire Hoe nerfed to 2.5

 

Enchantability changes:

  • Made enchantability of effect armor consistent (4 for base, 8 for iron, 10 for diamond)
  • Iron Dagger – now 14, to match all Iron tools
  • Flint Dagger – now 8
  • Ruby tools – now 12
  • Ender Titanium tools and armor – now 18
  • Sapphire tools and armor – now 10
  • Lapis-upgraded Crystallite tools – now 30

 

Other changes:

  • Nerfed thorns damage of Cactus Shirt to 2, 3 and 5 for each variant
  • Added new BT+A Building Blocks creative tab for all metallic blocks, and Red Ice.
  • Added the Attribute Viewer GUI, accessed using the . (period/full stop) key. This is mainly used for debugging, but can be useful to see boosts from different tools, armor and charms.
  • Added Potion of Decay, from Bedrock edition, brewed using a Wither Rose on an Awkward Potion.
  • Wearing Glass Armor now hides your name tag from other players, even when not crouching.
  • Added Mangrove Planks (and Cherry Planks in 1.20) to repair materials for Wooden Dagger
  • Added Copper Ingot and Redstone Dust to beacon payment items
  • Renamed ‘Electro’ items to ‘Lightning’
  • Added colours to the names of Ender Goggles, Bouncy Bracelet, Lucky Charm and Poison Charm.
  • Added new tooltips for Metallic Building Blocks, to make them easier to search for by colour.
  • Removed debug text from Flaming Circlet
  • Various code improvements
  • Minor text changes