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Better Than Wolves [MODERN PORT]

A port of FlowerChild's Better Than Wolves to Minecraft Forge 1.20.1.
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BetterThanWolves-1.20.1-1.4.0-alpha.5.jar

File nameBetterThanWolves-1.20.1-1.4.0-alpha.5.jar
Uploader
ThatSoulyGuyThatSoulyGuy
Uploaded
Oct 11, 2026
Downloads
128
Size
5.1 MB
Mod Loaders
Forge
File ID
9125626
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:better-than-wolves-modern-port-1504959:9125626")

Learn more about Curse Maven

What's new

Fixed CurseForge reports

  • Ghast noises in the Overworld. 1.5.2 sound-event ids are now translated to 1.20.1; before, a bat taking off played the ghast warning. Witches idle with BTW's quiet scream and spawn naturally only in swamps (GH1–GH3).
  • Ink sacs and arcane scrolls in lakes. BTW squids no longer drown on the Minecraft side. Scrolls drop once, on death, instead of being rolled every tick (D1, D2).
  • Skeletons without bows. Mobs that replace vanilla spawns now run BTW's spawn setup. Mobs converted from existing worlds keep their state (SW1/U5).
  • Zombies walking on water. Water, lava and about 30 non-solid blocks are now passable to BTW mobs. Ground contact uses real collision (SW3, SW4, SW-M1).
  • Mobs, textures and XP stuck red. The renderer resets its colour state for every draw, as 1.5.2 does. Kills drop normal green XP. The hurt, death and creeper flashes are drawn properly (R1, R2, R4, R6).
  • Mobs dying.
    • BTW's own damage now lowers the mob's real health.
    • False suffocation damage is undone.
    • Blocks added after 1.5.2 are solid to BTW mobs.
    • Waterlogged blocks count as water.
    • Health persists across reloads.
    • Fire and lava no longer hit twice (D4–D8, R5, RE7).
  • Hostile mobs not attacking. Mobs now re-target after a player respawns. Pathfinding works below y=0 (HAI-1, HAI-3, HAI-4).
  • Creepers not exploding. AI tasks run in 1.5.2's order. Creepers swell and flash, and explosions credit the creeper and respect mobGriefing (HAI-2, HAI-7).
  • Can't re-enter a world. No cause found. Save, load and unload are hardened, and BTW's server state is released when a world closes (RE1–RE3).
  • Buggy animations. The 1.5.2 mob renderer and about 25 renderers are ported in full. Clients animate BTW mobs every tick (R7, R8, SW2, SW6).
  • Wiki dependence. JEI adds soulforge and campfire categories, BTW's special recipes and information pages. BTW's login handshake and version check run again (CTX-3–CTX-6).

Other fixes

  • Mining speed and penalties.
    • BTW hardness and penalties now apply on both client and server.
    • Fixed a possible client crash when mining on a dedicated server.
    • The melee penalty applies once, the slowdown follows the current penalty, and block speed modifiers apply to players (B1–B4).
  • Food.
    • Each food restores hunger once; before, BTW foods restored it twice.
    • Bowls, bottles and buckets are returned exactly once.
    • Vanilla foods BTW rebalanced use their 1.5.2 values.
  • Crafting.
    • BTW recipes survive login and /reload.
    • The 2x2 grid follows BTW's rules.
    • Wildcard and block ingredients match every variant, moulds are skipped, and wool recipes blend colours again (RE6).
  • Items and inventory.
    • Only the slots BTW changes are written back, and variants map correctly.
    • Shift-click and Q no longer dupe or delete items.
    • Enchantments carry across to BTW.
    • Items added after 1.5.2 keep their ids across restarts (U1, U1b, U2, RE5).
  • Dropped items. BTW can now see dropped items: its hoppers, cauldrons, campfires and animals use them. BTW projectiles hit vanilla entities and credit the shooter (U3).
  • Bows and item use. One arrow per shot. Throwables are used once. BTW item actions use the main hand only. Creative mode is fixed.
  • Block rendering. BTW blocks render with live neighbours and tile entities. Wheat, weeds, the BTW chest and placed tools are visible again (U7, U8).
  • World.
    • BTW's world clock and progression flags are saved.
    • The nether portal hook runs.
    • Penned animals no longer hop fences (U4-b, U6, U9, GH5).
  • Every BTW entity has a display name.
  • Leftover debug logging is gone. Real failures are logged once per throw site (U10, HAI-10).

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