Better Mob Catcher (21-08-2026)
Curse Maven Snippet
What's new
Big update this time around! Completely overhauled the release menu and fixed some annoying bugs.
What's new:
- Precision Spawning: Mobs now spawn exactly where you aim your crosshair instead of just dropping at your feet (works just like vanilla spawn eggs). No more mobs suffocating in walls.
- Favorites: Added a little
[★]button next to mobs in the release menu. Favoriting a mob pins it to the top of the list. The mod actually saves this directly to the mob's data, so if you release your favorite horse and catch it again later, it stays favorited! - Search Bar: You can finally search for specific mobs by name or type in the release menu.
- Scrollable Menu: Got rid of the 6-mob limit. The release menu now has a scrollbar so you can hoard as many mobs as you want.
- Capture Modes: Added a toggle button in the menu so you can switch between:
- Safe Mode (Default): Opens the naming menu to prevent accidental captures.
- Instant Mode: One-click capture, automatically names the mob based on its type or name tag.
- New Texture: Updated the mob catcher item sprite.
- UI Tweaks: Added a subtle
@haevaferwatermark in the corner and updated the item lore to show your current mode and soul count.
Bug Fixes:
- Fixed an annoying bug where trying to capture a villager or a rideable mob in Safe Mode would accidentally open their trade menu or force you to ride them instead.
This mod has no additional files

