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better-creative

Minecraft gives you no control over the creative tabs. Install a few mods and the bar turns into pages of tabs you have to click through to reach the three you actually use. This mod lets you sort them, pin the ones you need, and hide the rest.
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arcadia-better-creative-1.0.0.jar

File namearcadia-better-creative-1.0.0.jar
Uploaded
Jul 20, 2026
Downloads
15
Size
197.1 KB
Mod Loaders
NeoForge
File ID
8471652
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:better-creative-1617980:8471652"

Learn more about Curse Maven

What's new

Arcadia Better Creative 1.0.0 — first release

Configure the creative inventory tab bar: sort it, pin what you use, hide what you don't.

Features

  • Sorting — vanilla order, A→Z, Z→A, or a custom order you arrange yourself.
  • Pinning — pinned tabs are forced to the front of the bar.
  • Hiding — remove tabs you never open, with a Hide all but pinned bulk action for large packs.
  • In-game settings — a ⚙ button in the creative inventory, plus the usual mod list entry. Includes a search box that filters by tab name or by mod id.
  • Presets — save named layouts and switch between them.
  • Search scope (optional, off by default) — restrict the creative search tab to items from tabs you have not hidden.

Compatibility

Client-side only. It works on vanilla servers and does not need to be installed server-side.

The creative tab registry is never modified — only the list the creative screen consumes is reordered — so mods that read it, such as JEI and EMI, are unaffected. This also means JEI and EMI keep showing items from tabs you hid here; they maintain their own ingredient lists and have their own hiding features.

The hotbar, search, operator blocks and inventory tabs are positioned by a separate NeoForge code path and cannot be sorted, pinned or hidden.

Notes

  • Settings are client-side and global: one configuration shared by every world and every server, stored in config/arcadia/.
  • Enabling search scope removes items from search results. It rebuilds tab contents once on the next creative screen open, so that first open is slower.
  • This mod neither causes nor fixes slow creative inventory opening in heavy modpacks. A spark profile of a ~400 mod pack measured it at 4 ms across the session. The delay comes from the game building every tab's contents and indexing tooltips, which happens regardless of what is hidden.
  • Needing two clicks on the search tab after reopening the inventory is vanilla behaviour, present without this mod installed.

Testing

Tested on Minecraft 1.21.1 with NeoForge 21.1.241, both in a clean environment and in a ~400 mod pack alongside JEI, EMI, ModernFix and Bookshelf. The search scope was verified against Create's tabs. A spark profile measured this mod at 4 ms total.

Not yet tested: running alongside another creative tab management mod, and moving a preset between two different modpacks.

This mod has no additional files