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Better Blood Overlay

Better Blood Overlay 2.1 — Complete Rewrite, Procedural Wounds, Environmental Gore, Multiplayer Sync
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betterbloodoverlay-forge-1.20.1-2.1.1.jar

File namebetterbloodoverlay-forge-1.20.1-2.1.1.jar
Uploaded
Jun 12, 2026
Downloads
2.0K
Size
123.0 KB
Mod Loaders
Forge
File ID
8239065
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:better-blood-overlay-1332112:8239065")

Learn more about Curse Maven

What's new

Changelog
2.1.2 — Small Visual Refinement Update

🩸 Blood Rendering Improvements
Blood shape has been completely reworked: splatters are now rounder and significantly more realistic instead of the old star-like appearance
Blood now renders above the player damage overlay instead of underneath it, making injuries much more visible and immersive

🎯 More Accurate Hit Detection
Hit position calculation has been improved further, allowing wounds and blood placement to match impact locations more precisely than before

🌊 Damage Logic Improvements
Drowning no longer causes blood to appear on the body
Fall damage now correctly applies blood injuries to the legs instead of the torso, making physical damage representation more realistic

⚙️ Customization Improvements
Blood intensity can now be adjusted directly in the Setup Screen, allowing players to fine-tune how extreme the visual effects should be

🔧 Polish & Refinements
Multiple internal adjustments to improve visual consistency and overall realism of the wound simulation system

🚧 Known Issues (will be fixed soon)
The “Blood on Skin Overlay” option is currently missing its icon inside the Setup Screen
Some text lines inside the Setup Screen are not properly aligned yet and will be corrected in the next update

(if you find more bugs, write a comment)

 

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