beastslayer-2.0.test_1.041.jar
Curse Maven Snippet
What's new
QoL update:
TWEAKS
- Zealot's weakening spell is now more fair as it requires the player to be nearby the mob.
- Giant now should spawn more commonly in modded biomes
- Sandmonster should now be more common to encounter, removed random spawn fail chance
- Damcell should no longer be affected by damage multiplier, it now has its own multiplier to prevent instakill scenarios
FIXES
- Tough Glove now correctly works on Vessels and other mobs
- Fixed an issue with NetherEx related to spinout mob, added a blacklist to prevent the mod from accessing mobs ai if required.
- Fixed a server crash related to the tribesmen (hunter)
This mod has no additional files

