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A powerful enhancement for Beacons that scales their effectiveness based on the pyramid's materials.

Description

Beacon Material Scaling redefines beacon progression by rewarding the use of precious materials. Tired of Iron being just as good as Netherite? This mod changes that.

✨ Features

  • 🏆 Material-Based Progression: Higher-tier blocks (Gold, Emerald, Diamond, and Netherite) now grant significant range bonuses.
  • 👁️ Range Visualizer: Includes a new button in the Beacon GUI to toggle a 3D preview of the effect's reach.
  • 🚀 Ultra Lightweight: Pure Mixin-based implementation. No new blocks, no entities, and zero performance impact.
  • 🔧 Vanilla Compatible: Perfectly safe to add to existing worlds.

📏 Range Comparison

Iron

Blocks per level Base Radius Bonus Final Radius Diameter
3x3 = 9 20 +0 20 41
5x5 = 25 30 +0 30 61
7x7 = 49 40 +0 40 81
9x9 = 81 50 +0 50 101

Gold

Blocks per level Base Radius Bonus Final Radius Diameter
3x3 = 9 20 +5 25 51
5x5 = 25 30 +5 40 81
7x7 = 49 40 +5 55 111
9x9 = 81 50 +5 70 141

Emerald

Blocks per level Base Radius Bonus Final Radius Diameter
3x3 = 9 20 +10 30 61
5x5 = 25 30 +10 50 101
7x7 = 49 40 +10 70 141
9x9 = 81 50 +10 90 181

Diamond

Blocks per level Base Radius Bonus Final Radius Diameter
3x3 = 9 20 +15 35 71
5x5 = 25 30 +15 60 121
7x7 = 49 40 +15 95 191
9x9 = 81 50 +15 110 221

Netherite

Blocks per level Base Radius Bonus Final Radius Diameter
3x3 = 9 20 +20 40 81
5x5 = 25 30 +20 70 141
7x7 = 49 40 +20 100 201
9x9 = 81 50 +20 130 261

Block mix

Blocks per level Base Radius Bonus Final Radius Diameter
3x3 = 9 (netherite) 20 +20 40 81
5x5 = 25 (gold) 30 +5 55 111
7x7 = 49 (iron) 40 +0 65 131
9x9 = 81 (emerald) 50 +10 85 171

Range Visualizer

Includes a new button in the Beacon GUI to toggle a 3D preview of the effect's reach.

Imagen

Made with ❤️ for the Minecraft Community