File Details
bbyjs-pet-bunny-1.3.2.jar
- R
- May 23, 2026
- 337.37 KB
- 28
- 1.20.1
- Forge
File Name
bbyjs-pet-bunny-1.3.2.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
🐰 Pet Bunny 1.3.2
Submit your suggestions and issues here:
https://github.com/Logeaddd/Pet-rabbit-Q-A-and-Feedback/issues
For Minecraft 1.20.1 (Forge)
Pet Bunny is a bunny-themed companion mod. You can tame bunnies, bring them on adventures, let them stay at home, or find different bunny types in the wild.
Version 1.3.2 is the closing release of the 1.3 personality update. The core personality system is now mostly complete, with multiple bunny types, unique abilities, bunny gear, treasure digging, crop support, combat behaviors, bunny fur, and optional bunny waste features.
Future updates will move toward new progression systems and larger bunny-themed content.
Overview
Pet Bunny lets you tame bunnies as loyal companions. Each pet bunny has its own personality, matching appearance, and special ability.
Bunnies can:
- Follow you
- Stay at home
- Wander freely
- Sleep
- Breed
- Wear armor
- Help with combat, treasure, farming, or support effects depending on personality
- Shed bunny fur naturally over time
- Use optional bunny urine and bunny poop features if enabled

🐇 Core Features
Taming System
- Tame wild bunnies with Dandelions or Carrots
- Taming success rate:
- Dandelion: 30%
- Carrot: 30%
- Switch between three modes after taming:
- Stay
- Follow
- Wander
- Tamed bunnies can be healed with Carrots or Dandelions 🥕
- Sleeping bunnies show a floating
zzzicon 💤
Bunny Types & Natural Spawning
Pet Bunny adds multiple custom bunny types. Each type has its own personality.
| Bunny Type | Personality | Natural Spawn Biomes |
|---|---|---|
| White Bunny | Cautious 👁️ | Forest, Birch Forest, Flower Forest |
| Black Bunny | Gentle 🌸 | Flower Forest, Meadow |
| Yellow Bunny | Curious 🔍 | Desert, Badlands variants |
| Small White Bunny | Lucky 🍀 | Cherry Grove, Meadow |
| Yellow Gray Bunny | Lazy 😴 | Plains, Sunflower Plains, Meadow |
| Golden Bunny | Aggressive 💢 | Badlands variants |
| Blue Bunny | Brave ⚔️ | Old Growth Pine Taiga, Old Growth Spruce Taiga |
| White Gray Bunny | Weird 🎪 | Dark Forest, Swamp, Mangrove Swamp |
Also included:
- Spawn eggs for custom bunnies 🥚
- A Pet Bunny creative mode tab
- Chinese and English language support
- Adjusted spawn probabilities for a more controlled natural spawn experience
Personality System
Each bunny personality changes how that bunny behaves.
| Personality | Ability |
|---|---|
| Gentle 🌸 | Provides Resistance aura and Saturation support |
| Cautious 👁️ | Detects nearby hostile mobs, grants Speed, shows warning icon, and marks enemies with Glowing |
| Curious 🔍 | Searches for treasure and helps with archaeology |
| Lucky 🍀 | Grants Luck and improves Curious Bunny treasure results |
| Lazy 😴 | Helps crops and saplings grow, sleeps often, retaliates only when attacked |
| Brave ⚔️ | Follows owner attack commands, gains Resistance in combat, and has partial armor-piercing damage |
| Aggressive 💢 | Actively attacks hostile mobs, grows stronger during combat, gains bonus health and speed |
| Weird 🎪 | Summons guards, calls friendly-safe lightning, and can gain a totem-like revive charge |
Custom Model & Animation
Pet Bunny uses custom bunny models, textures, and animations.
Animations include:
- Ear scratching
- Standing and looking around
- Lying down
- Sleeping
- Waking up
- Ear state changes
- Digging
- Treasure delivery
- Combat actions
- Jumping and landing transitions
Version 1.3.2 also includes cleaner textures, improved model details, smoother animation timing, and fixes for several model flickering / overlap issues.

Combat System ⚔️
Bunnies can protect themselves and their owner depending on personality.
- Bunnies avoid friendly fire
- Tamed bunnies are protected from wolves, cats, and ocelots by default
- Gentle, Cautious, Curious, Lucky, and Lazy bunnies mainly act as support or retaliate when attacked
- Brave bunnies can follow owner attack commands
- Aggressive bunnies actively attack hostile mobs
- Weird bunnies summon guards instead of fighting directly
- Bunnies will stop fighting and return to the owner when the owner leaves combat
- Bunnies can wear armor using vanilla armor stats
Attack behavior and many stats can be configured with commands.
Treasure & Archaeology 🔍
Curious bunnies can search for treasure and help with archaeology.
- Treasure pools are separated by dimension:
- Overworld
- Nether
- End
- Lucky effect can improve treasure results
- Curious bunnies can detect suspicious sand and suspicious gravel
- A magnifier icon appears when archaeology targets are found
- Curious bunnies can help brush suspicious blocks
- Treasure can be delivered to the owner or dropped in place depending on configuration
Pet Bunny is a bunny-friendly mod:
- No rabbit meat
- No rabbit foot
- No bunny-related animal products in treasure, burrow loot, or bunny loot systems
Farming Support 🌱
Lazy bunnies can help nearby crops and saplings grow.
- Crop support can be enabled or disabled
- Lazy bunnies sleep more often
- Lazy bunnies only retaliate when attacked
- Crop support is limited to avoid excessive automation
Bunny Gear 🛡️
Owners can open a bunny gear menu with empty-hand right click.
- Bunnies can equip 4 armor slots matching player armor slots
- Armor currently uses vanilla armor stats
- Armor models are planned for future updates
Bunny Fur
Bunnies can naturally shed fur after a cooldown.
- Players can shear bunnies with shears after enough cooldown time has passed
- Shearing resets the bunny’s next natural shedding cooldown
- Serene Seasons support:
- Faster shedding in summer
- Slower shedding in winter
- Any 3 bunny fur items in a horizontal crafting line can be crafted into 1 String
Optional Bunny Waste Features
Bunny urine and bunny poop are optional and disabled by default.
When enabled:
- Bunnies can produce bunny urine and bunny poop over time
- Bunny urine can be collected with a glass bottle
- Bottled bunny urine can be poured back onto the ground
- Bottled bunny urine can be placed into a composter and returns an empty bottle
- Drinking bottled bunny urine gives Nausea for 10 seconds
- Bunny poop can be placed on the ground
- Bunny poop can be broken and collected
- Bunny poop can be used as a bonemeal-like item
- Sneak + right-click places bunny poop instead of using it as fertilizer
- Bunny poop can be placed into a composter
Commands:
-
/petrabbit urine true- Enable bunny urine and bunny poop
-
/petrabbit urine false- Disable bunny urine and bunny poop
Breeding & Genetics
- Breed tamed bunnies with Golden Carrots
- Offspring inherits one parent’s bunny type and personality
- Stay mode bunnies cannot breed
- Follow and Wander mode bunnies can breed
Commands
Player Commands
-
/bunnyname <name>- Rename the bunny you are looking at
- Does not require OP
- Only works on your own tamed bunny
-
/bunnytp <name>- Teleport one of your bunnies to you
-
/bunnytp all- Teleport all available owned bunnies to you
Admin Commands
-
/petrabbit config- Show current bunny configuration
-
/petrabbit reset- Reset bunny configuration
-
/petrabbit list- List loaded tamed bunnies
-
/petrabbit predatorprotect true|false- Enable or disable global protection against wolves, cats, and ocelots attacking tamed bunnies
-
/petrabbit bunny <name> predatorprotect true|false|default- Set predator protection for a specific tamed bunny
-
/petrabbit forage fullhealth true|false- Allow or prevent bunnies from foraging even at full health
-
/petrabbit bunny <name> fullforage true|false|default- Set full-health foraging for a specific bunny
-
/petrabbit follow speednear <value>- Set close-range follow speed
-
/petrabbit follow speedfar <value>- Set far-range follow speed
-
/petrabbit urine true|false- Enable or disable bunny urine and bunny poop
-
/petrabbit <personality> damage <value> -
/petrabbit <personality> health <value> -
/petrabbit <personality> speed <value> -
/petrabbit <personality> attackcooldown <ticks>
Supported personalities:
gentle, cautious, curious, lucky, lazy, brave, aggressive, weird
-
/petrabbit all damage <value> -
/petrabbit all health <value> -
/petrabbit all speed <value> -
/petrabbit all attackcooldown <ticks>- Apply stat changes to all personalities
-
/petrabbit cautious detectrange <blocks>- Set Cautious Bunny detection range
-
/petrabbit curious archeology true|false- Enable or disable Curious Bunny archaeology
-
/petrabbit curious breakblocks true|false- Enable or disable Curious Bunny soft-block digging
-
/petrabbit curious delivery carry|drop- Set whether treasure is delivered to the owner or dropped in place
-
/petrabbit lazy cropboost true|false- Enable or disable Lazy Bunny crop support
-
/petrabbit aggressive growcd <seconds>- Set Aggressive Bunny combat growth interval
-
/petrabbit aggressive growmax <health>- Set Aggressive Bunny maximum bonus health
-
/petrabbit bunny <name> name <new name>- Rename a specific bunny
Compatibility
-
JADE supported
- View bunny status
- View personality
- View owner
- View attack mode
-
Serene Seasons supported
- Bunny fur shedding speed changes with seasons when Serene Seasons is installed
Release Notice
Pet Bunny 1.3.2 is the closing release of the 1.3 personality update.
This version focuses on completing and stabilizing the current bunny companion systems before future updates move toward larger progression and world-content features.
Please report bugs, compatibility issues, and suggestions through the feedback links above.
Thank you for your support!

