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Battlegear [RPG]

mod that aims to add some awesome new armors for 1.21!

File Details

rpg_battle_gear-neoforge-3.0.0-1.21.1

  • R
  • Nov 5, 2025
  • 176.86 KB
  • 1.4K
  • 1.21.1
  • NeoForge

File Name

rpg_battle_gear-neoforge-3.0.0-1.21.x.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:battlegear-rpg-1140761:7187597"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Update v3.0.0 – Elemental & Themed Sword Abilities

This update gives each special sword its own combat identity with unique effects, combos, and visual flair. Also, this update i have updated all files from 1.21 to 1.21.1 and latest versions of

Sword Ability Highlights

  • Explosion Sword

    • Creates a small, no block damage explosion on hit.
  • Fire Sword

    • Ignites enemies for a short duration.
  • Flower Sword

    • Applies a gentle vine slow on hit.
    • Extra damage if the target is already slowed.
    • Cherry blossom petal particle effects.
  • Ice Sword

    • Freezing slow effect on hit.
    • Extra damage when striking already frozen/slowed targets.
    • Snowflake particle bursts.
  • Jewel Sword

    • Builds a Resonance Charge with each hit.
    • On the third hit, releases a radiant shockwave that damages and briefly blinds nearby enemies.
  • Lava Sword

    • Builds Heat as you attack.
    • Every third hit erupts, igniting and knocking back nearby enemies.
  • Ocean Sword

    • Builds Tide with each strike.
    • On the third hit, sends out a splash wave that slows enemies and grants Dolphin’s Grace + Water Breathing to the wielder.
  • Octopus Sword

    • Inks and slows enemies on hit.
    • Every third hit pulls the target slightly toward you in an ink cloud burst.

All abilities use 1.21 DataComponents for full compatibility across Fabric / NeoForge via Architectury.