3.0.0+1.20.1-forge
Curse Maven Snippet
What's new
3.0.0+1.20.1
⚠️ Read this before updating
This release is a major technical overhaul and is not backwards compatible.
- Requires the matching Spell Engine and More RPG Library releases. This version will not run on Spell Engine 0.9.x, and mods built against 0.9.x will not work alongside it.
- Update the whole set together. Spell Engine, More RPG Library and every RPG Series mod must be on matching versions. Mixing in an older add-on will break at startup or misbehave in play.
- Spell books must be re-obtained. Spell books from an older world no longer carry valid spell data. Re-craft them, or re-bind their spells at the Spell Binding Table.
Back up your world before updating.
- Thanks to Daedelus for the PR!
- Ported to Minecraft 1.20.1 (Fabric + Forge 47). NeoForge is replaced by Forge on this line; the same Forge jar also loads on NeoForge 1.20.1.
- There is only one Bard Spell Book now, not two like on the older Bard 1.20.1 Version.
- Requires the matching 1.20.1 releases of More RPG Library (2.7.2), Spell Engine (1.10.5), Spell Power (1.6.0), Armor Model API (1.0.0), Ranged Weapon API (2.3.4) and Structure Pool API (1.2.1).
- The harp crossbow keeps its extra volley: Ranged Weapon API has a Forge build on this line, so the ranged content is available on both loaders.
- Every registry write goes through Forge's
RegisterEventwindow, so the mod also boots on Forge 47.0-47.3 and on NeoForge 1.20.1, which never unlock the vanilla registries. - The Storyteller armor is now always registered, so a server without Armory RPGs starts (its set bonus used to fail to load and abort the startup). Crafting it still requires Armory RPGs.
Accepted 1.20.1 limitations
- 1.20.1 has no
jukebox_songregistry, so each Bard music disc carries its song, length and comparator output on the item itself instead of in a datapack file. The discs play and read exactly as before, but the tenjukebox_songJSON files are gone and can no longer be edited from a datapack. - Hymn of the Golden Light no longer applies its
generic.max_absorptionbonus - that attribute does not exist before 1.20.5. The effect still grants the same absorption hearts, so the visible behaviour is unchanged. - The harp crossbow's extra arrows do not inherit the weapon's enchantments (1.20.1 has no API for it), and a mob wielding one fires the vanilla single bolt. The main bolt is unaffected.
- Two block types in the village pubs do not exist on 1.20.1 and are substituted: tuff bricks become stone bricks, and waxed exposed copper grates become exposed copper. The pubs are structurally intact; the grates simply are not see-through.
- RPG armor is tagged
#minecraft:trimmable_armorinstead of the 1.21-only per-slot armor tags, and#minecraft:enchantable/durabilityis not shipped (1.20.1 uses the vanilla enchantment targets instead). Trims and Unbreaking work as before.
This mod has no additional files

