promotional bannermobile promotional banner

Bard (RPG Series Plus)

Motivate and strengthen the party with awesome song's and ballads! Spell Engine Add-On
Back to Files

3.0.0+1.20.1-forge

File namebards_rpg-forge-3.0.0+1.20.1.jar
Uploader
FichteeeFichteee
Uploaded
Sep 20, 2026
Downloads
606
Size
13.5 MB
Mod Loaders
ForgeNeoForge
File ID
8933738
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:bard-more-rpg-classes-1463805:8933738")

NeoForge

implementation fg.deobf("curse.maven:bard-more-rpg-classes-1463805:8933738")

Learn more about Curse Maven

What's new

3.0.0+1.20.1

⚠️ Read this before updating

This release is a major technical overhaul and is not backwards compatible.

  • Requires the matching Spell Engine and More RPG Library releases. This version will not run on Spell Engine 0.9.x, and mods built against 0.9.x will not work alongside it.
  • Update the whole set together. Spell Engine, More RPG Library and every RPG Series mod must be on matching versions. Mixing in an older add-on will break at startup or misbehave in play.
  • Spell books must be re-obtained. Spell books from an older world no longer carry valid spell data. Re-craft them, or re-bind their spells at the Spell Binding Table.

Back up your world before updating.

  • Thanks to Daedelus for the PR!
  • Ported to Minecraft 1.20.1 (Fabric + Forge 47). NeoForge is replaced by Forge on this line; the same Forge jar also loads on NeoForge 1.20.1.
  • There is only one Bard Spell Book now, not two like on the older Bard 1.20.1 Version.
  • Requires the matching 1.20.1 releases of More RPG Library (2.7.2), Spell Engine (1.10.5), Spell Power (1.6.0), Armor Model API (1.0.0), Ranged Weapon API (2.3.4) and Structure Pool API (1.2.1).
  • The harp crossbow keeps its extra volley: Ranged Weapon API has a Forge build on this line, so the ranged content is available on both loaders.
  • Every registry write goes through Forge's RegisterEvent window, so the mod also boots on Forge 47.0-47.3 and on NeoForge 1.20.1, which never unlock the vanilla registries.
  • The Storyteller armor is now always registered, so a server without Armory RPGs starts (its set bonus used to fail to load and abort the startup). Crafting it still requires Armory RPGs.

Accepted 1.20.1 limitations

  • 1.20.1 has no jukebox_song registry, so each Bard music disc carries its song, length and comparator output on the item itself instead of in a datapack file. The discs play and read exactly as before, but the ten jukebox_song JSON files are gone and can no longer be edited from a datapack.
  • Hymn of the Golden Light no longer applies its generic.max_absorption bonus - that attribute does not exist before 1.20.5. The effect still grants the same absorption hearts, so the visible behaviour is unchanged.
  • The harp crossbow's extra arrows do not inherit the weapon's enchantments (1.20.1 has no API for it), and a mob wielding one fires the vanilla single bolt. The main bolt is unaffected.
  • Two block types in the village pubs do not exist on 1.20.1 and are substituted: tuff bricks become stone bricks, and waxed exposed copper grates become exposed copper. The pubs are structurally intact; the grates simply are not see-through.
  • RPG armor is tagged #minecraft:trimmable_armor instead of the 1.21-only per-slot armor tags, and #minecraft:enchantable/durability is not shipped (1.20.1 uses the vanilla enchantment targets instead). Trims and Unbreaking work as before.

This mod has no additional files