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Backpacked

A vanilla-friendly backpack mod, featuring unlock-based progression, an augment system, customisation, pickpocketing, and addon support!

File Details

Backpacked 3.0.0-beta.20

  • A
  • Jan 5, 2026
  • 1.19 MB
  • 5.9K
  • 1.21.1
  • Fabric

File Name

backpacked-fabric-1.21.1-3.0.0-beta.20-signed.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:backpacked-352835:7421274"
Curse Maven does not yet support mods that have disabled 3rd party sharing

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WANRING: This update might introduce changes that will break previous versions of the mod. To avoid any loss of items, please empty all your backpacks before updating. ALSO BACK UP YOUR SAVES (INCLUDING CONFIGS).

Note: Requires updating Framework to 0.13.9

✨ Augment Bays now must be unlocked, just like backpack slots. This change also comes with config options so you can customise payment settings, unlock all by default, and more.
✨ Added new confiuration option to cost models. This will allow you to further tune the payments for unlocking slots, augment bays, etc. Please read the property comment for description and example usages.
✨ Added new Unlock Token items. These don't have a crafting recipe as they are considered a reward item, which can be utilised by modpack developers. Unlock Tokens are simply an item that can be used to unlock backpack slots, augment bays, and equippable slots for free. I've included config options so you can limit what Unlock Tokens can be used for (search for allowUnlockingUsingUnlockToken in the config file, it appears in many different sections).
🧾 Added fr_fr lang support (Thanks TimEtOff)
🐛 Fixed tooltips when hovering items in Item Grids
🐛 Actually fixed shelf nameplates
🐛 Fixed an issue where items would drop when click in valid GUI area