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AzureLib

Java Minecraft mod using Bedrock models to create custom models and animations for items, blocks, entities
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1.1.6

File nameazurelib-forge-1.12.2-1.1.6.jar
Uploader
AzureDoomCAzureDoomC
Uploaded
Nov 4, 2026
Downloads
37
Size
2.0 MB
Mod Loaders
Forge
File ID
9429572
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:azurelib-817423:9429572")

Learn more about Curse Maven

What's new

v1.1.6

Additions

  • Added AzIkTargets.bone(name), an IK target that follows a bone as animated this frame, optionally offset from its pivot with bone(name, x, y, z). Animate the position of an empty target bone and the limb reaches for it, so you only keyframe where a hand or foot goes.
  • Added support for Geckolib armors in AzArmorLayer.

Fixes

  • N/A

Changes

  • N/A

Developer Notes

  • AzIkTargets.bone looks the bone up once per animatable (and again if its model changes), and leaves the limb as animated if the model has no such bone. Keep the target bone outside the chain it drives, for example under the body or root; if it were inside the limb, moving the limb would move its own target.

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