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Azukaar's Fair Difficulty Overhaul

Per player difficulty, new expert+ difficulty, interesting mobs and mechanics

File Details

azukaarsfairdifficultyoverhaul-0.0.8.jar

  • R
  • May 12, 2025
  • 94.19 KB
  • 21
  • 1.21.1
  • NeoForge

File Name

azukaarsfairdifficultyoverhaul-0.0.8.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:azukaars-fair-difficulty-overhaul-1066842:6522754"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • Auto-sleep when all player who can sleep are in bed (so you're not stuck by players who cannot sleep)
  • Random re-spawn location. HIgher difficulties player respawn randomly around their base instead of inside, forcing further work on infrastructure around the base
  • Perma-lose health when dying (Apocalypse only by default)
  • Difficulty lock (expert and above by default)
  • Soft-hardcore mode (off by default) : forced spectator mode once you ran out of health to perma-lose
  • All those are customizable