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Avatar: Bending Arts

A mod based on the world of Avatar the last airbender and its spin off media
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avatarmod-0.2.0.jar

File nameavatarmod-0.2.0.jar
Uploader
OddBoxerOddBoxer
Uploaded
Nov 1, 2026
Downloads
414
Size
4.5 MB
Mod Loaders
Fabric
File ID
9397525
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:avatar-bending-arts-1771136:9397525"

Learn more about Curse Maven

What's new

**45 new moves, three ways to fight without bending, the air bison, Koh the Face Stealer and a way into the Spirit World.**

## New arts

- **Sandbending (6 moves).** Earthbending's sub-bending, from a scroll in desert temples and desert village houses. Sail boats over dunes, raise sandstorms, sink foes and sculpt decoys. Earthbenders can't bend sand, and sandbenders need loose sand nearby.
- **Lavabending (7 moves).** Earthbending's sub-bending, from a scroll in ruined portal chests. Melt any earthbendable block into lava for discs, tendrils, moats and collapsing walls. Melted ground cools back to what it was.
- **Spiritual Projection (4 moves).** Airbending's sub-bending, from a scroll in ancient cities and stronghold libraries. Leave your body in meditation and fly through rock as a glowing spirit.
- **Energybending (4 moves).** The Avatar's final art, once they bend all four elements. Open the spirit portals, take away someone's bending, give or restore it, and rise as a Giant Spirit, blue for the Avatar and red for the Dark Avatar, with huge fists and a chest beam. When two giants' beams clash, the stronger spirit blasts the weaker back.

## Fighting without bending

About one new player in five is now born with no bending and chooses one of three paths. Each has its own scroll, stance, left and right click strikes and eight moves. Master one to open the next.

- **Kyoshi Warrior.** War fans that open and shut, fans thrown out and back, a round shield and war paint.
- **Master Swordsman.** A steel jian, a boomerang and Sokka's black Meteorite Sword, crafted from rare fallen meteorites found around the world.
- **Chi Blocker.** Bare hands. Jabs to the pressure points stop a bender's bending, though metal armor turns them aside.

## The air bison

- Rare herds live high in the mountains, each with one or two adults and three or four calves.
- Adults can't be tamed and guard their young. Sneak up slowly and feed a calf apples to win it over.
- Tell it to follow, stay or roam. It defends you unless you've told it to stay somewhere.
- It carries two riders when young and five when grown, and anyone can walk around on its back while it flies.
- Press jump or say "yip yip" to take off, and press V to let it cruise by itself.
- It fights with tail gusts, an airbending roar and its horns, and shows 19 moods and habits through its animations.
- Craft a bison whistle to call it from anywhere.

## The Avatar and the great spirits

- **The Dark Avatar.** Vaatu's host gets the Avatar's arts in red, with a scroll of their own. When they die, Vaatu is reborn round the nations in reverse. Killed by the Avatar, Vaatu is sealed away instead.
- **Raava and Vaatu talk.** Speak to them in chat. Raava weighs what you say and may choose a trusted, lucky mortal as her host. Vaatu hunts everyone regardless.
- **Avatar State glow.** A new setting lets you paint which parts of your bender light up.

## The Spirit World

- **Spirit portals.** Two portals stand about 1,500 blocks north and south of spawn, the southern one in an ice cave under a frozen forest and the northern one in an old forest basin. They start sealed and only the Avatar can open them. Anyone can then cross. With both open, half-seen spirits wander into the overworld.
- **Koh the Face Stealer.** A new boss under his tree. He talks with you, answers what you say in chat and reads your feelings. In the fight, stay still through his gaze. Turn, step or bend and he steals your face.
- **First spirits.** Peaceful dragonfly bunnies, light spirits and radish lotus spirits that gather round anyone meditating, and jellyfish spirits that swim the sky in glowing clusters.
- **New places.** The swamp Aang visited, with Roku's pool, and Hai-Riyo Peak with its walkways and dragon bird nest.
- **A new look.** Each land has its own sky, the great places sit further apart, and the blocks are redrawn in Minecraft's style.

## Nation villages

- New villages are built by their nation from end to end: homes, forges, markets, halls of scrolls, healers' houses, farms, streets and lamps.
- Expect Earth Kingdom timber halls under green tile, Fire Nation halls in crimson and black, Water Tribe igloos and hide tents, and Air Nomad towers with flared blue roofs.
- Each building takes its stone, timber and ground from the land under it, so the Water Tribes only build in snow where snow falls.
- Villagers find their jobs and homes as usual, and MCA Reborn recognises the buildings too.

## Combat and polish

- Left and right click strikes are reworked in every style, with more wind-up, follow-through and weight. Water's Tai Chi is fiercer, earth's blows land heavier, and air and fire are sharper.
- Spins now finish their turn, and first-person fists and palms land near the crosshair.
- The Bending Scroll's tabs turn in pages when you have more arts than fit.

## Good to know

- Players who already have bending keep it. `nonBenderWeight` in `config/avatarmod.json` sets the odds of being born with no bending, and 0 turns it off.
- Set `nationVillages` to false to keep Minecraft's own houses and streets.
- Villages already in your world stay as they are, and fallen meteorites only appear in newly generated land.

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