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AutoModpack

Enjoy a seamless modpack installation process and effortless updates with a user-friendly solution that simplifies management, making your gaming experience a breeze.

File Details

AutoModpack 4.0.0-beta38 forge

  • R
  • Jun 25, 2025
  • 23.69 MB
  • 9.3K
  • 1.20.1+1
  • Forge

File Name

automodpack-mc1.20.1-forge-4.0.0-beta38.jar

Supported Versions

  • 1.20.1
  • 1.20

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:automodpack-639211:6694467")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

What's Changed

  • Added 1.21.6 compatibility.
  • Added forceCopyFilesToStandardLocation option to the server config. It's a list of files that client will be forced to load from standard directory. By default most mods are loaded from separate automodpack directory, this list specifies files which will be copied to e.g. standard mods folder. This will break seamless updates! Use only when you have really good reason for it. Configuration works exactly the same way syncedFiles does.
  • disableInternalTLS doesn't require loopback address anymore, although its still very much recommend.
  • localAddressToSend got removed, it was useless.
  • portToSend behavior was slightly changed (see wiki). Now its more similar to how it worked in beta 36. Using reverse proxies will require it to be configured but connections though e.g. playit.gg should work out-of-the-box.
  • Auto downgrading to versions lower than this (4.0.0-beta38) is now prevented to avoid potential security issues from older versions.
  • A lot of boring internal build script changes.

Full Changelog: https://github.com/Skidamek/AutoModpack/compare/v4.0.0-beta37...v4.0.0-beta38