File Details
skin-weathering-1.1.5.jar
- R
- Jul 11, 2026
- 1.09 MB
- 33
- 1.20.1
- Fabric
File Name
skin-weathering-1.1.5.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
## 🌟 Major Features
• Biome-Adaptive Dirt & Vegetation: Soil colors are no longer limited to standard brown. The overlay dynamically
changes based on the biome you are currently in:
• In the Jungle, the player becomes covered in dark green moss and wet vegetation.
• In Swamps, the mud becomes dark, murky, and swampy.
• In Taigas, the dirt changes to cold, damp soil.
• In Badlands/Mesas, the overlay turns reddish, matching the local clay/terracotta.
• Colors smoothly and gradually transition from one shade to another as you move between biomes.
• Stage-by-Stage Pollution: Dirt now accumulates gradually on your skin, progressing through 4 distinct visual
stages (from a light dusting to a thick, dense coat).
• Advanced Layering System: Fully independent rendering of 4 separate layers (dirt, sand, stone dust, snow/ice).
Walking from a muddy area onto snow layers the textures chronologically on top of each other, rather than instantly
swapping.
• Shivering Animation: Implemented a detailed cold-shaking animation for limbs, head, and body parts when freezing
or in cold biomes. Equipping a full set of armor warms up the player and disables shivering.