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Asgard Shield: Reloaded

Sword -N- Board -Action- ⚔️🛡️ A Hexxit combat mod remake with giant swords and shields
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[1.12.2] 3.0.0

File nameAsgardShieldReloaded-1.12.2-3.0.0.jar
Uploader
ACGamingACGaming
Uploaded
Nov 10, 2026
Downloads
38
Size
140.6 KB
Mod Loaders
Forge
File ID
9544833
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:asgard-shield-reloaded-334976:9544833")

Learn more about Curse Maven

What's new

Update Notes

The mod now requires Expanded Events 1.3.1+ and MixinBooter 10.7+ to run.

Added

  • Added a new dye system for all shields based on the 1.5.2 version, now you can customize them with any dye color you want!
  • Added a new damage type for the Diamond Shield's special perk

Changed

  • Added Expanded Events and MixinBooter as dependencies
  • Giant Swords are now considered shields
  • Giant Swords and Asgard Shield: Reloaded shields now have better compatibility with other mods that interact with shields
  • Tweaked special perk and weakness names and descriptions
  • Wooden Shield now takes 4x the amount of damage when blocking fire damage, it will also disable itself for 5 seconds
  • Stone Shield now takes 10x the amount of damage when blocking explosions, it will also disable itself for 20 seconds
  • Iron Shield now takes 2x the amount of damage when in water or under rain
  • Buffed Golden Shield's special perk, it will now always have a 50% chance to heal and has an increased healing amount
  • Golden Shield's weakness now makes the golden shield not heal you when not blocking undead rather than reducing knockback
  • Ender Shield's weakness will now check for most end mobs from other mods
  • Slightly buffed Patchwork Shield
  • Reworked Skull Shield's special perk, rather than having a chance to kill mobs instantly, it will instead have a chance to confuse mobs into attacking other mobs (based on the original 1.5.2 behavior)
  • Reworked Diamond Shield's special perk, it will now reflect armor piercing damage towards attackers rather than reflect projectiles

Fixed

  • Fixed Nether Quartz Shield not having a functional weakness, additionally the weakness has been changed to instead disable the shield rather than cost hunger

Removed

  • Removed vanilla shield override and associated config options
  • Removed shield use duration and associated config options

This mod has no additional files