Ascendant Spawners (0.0.0-beta.5)
Curse Maven Snippet
What's new
v0.0.0-beta.5 - Core gameplay ported
Core gameplay from ApothicSpawners is now ported and functional, on top of the initial scaffold from beta.1.
Features
- Silk-touch mob spawners and pick them up as items.
- Modify spawner stats (spawn delay, range, count, redstone control, no AI, ignore light/players/conditions, and more) via crafting recipes.
- The Capturing enchantment: gives a chance for killed mobs to drop their spawn egg.
- JEI integration: browse spawner modifier recipes in the recipe viewer.
- Jade integration: tooltip overlay when looking at a modified spawner.
- Advancements tracking spawner collection and modification milestones.
Technical Changes
- Full core, compat (JEI + Jade), and mixin layers ported 1:1 from ApothicSpawners with all identifiers renamed to this project's convention.
- Fixed several build/runtime issues inherited from the project scaffold, most notably a real vanilla API change in NeoForge 26.2 (
Blocks.register()moved from aString-keyed overload to one keyed byBlockItemId), which required rewriting the block/item registration mixins against the real 26.2 bytecode. - JEI pinned to
30.15.0.121for compatibility with NeoForge26.2.0.32-beta.
Early development build. Textures are placeholders — final art is a separate, non-blocking follow-up. Ascendant Equipment is currently an optional dependency until it ships its own build; it will become required once this mod integrates with it.
JAR: ascendant_spawners-26.2-neoforge-0.0.0-beta.5.jar
This mod has no additional files

