Ascendant Enchanting (0.0.0-beta.2)
Curse Maven Snippet
What's new
v0.0.0-beta.2 - Core enchanting system ported
The full gameplay code of the port is now in place: the enchanting table, the enchantment library, custom enchantments, and their supporting systems. This is still a beta with placeholder textures, sounds and particles — visual/audio art is being produced separately and will land in a future update.
What's new
- Enchanting table: base table, a cosmetic variant, and the "Raven" variant with manually adjustable enchanting stats (Eterna / Quanta / Arcana), plus a detail screen listing every available enchantment and its odds.
- Enchantment library: a bookshelf-style storage block that lets you draw specific enchantments back out of stored books, with a larger "Ender" variant.
- Custom enchantments: Berserker's Fury, Chainsaw, Chromatic, Crescendo of Bolts, Boon of the Earth, Endless Quiver, Worker's Exploitation, Growth Serum, Icy Thorns, Knowledge of the Ages, Life Mending, Miner's Fervor, Nature's Blessing, Rebounding, Reflective Defenses, Scavenger, Shield Bash, Stable Footing, Tempting, and Infusion.
- Shelves: over 20 typed bookshelf variants (wood, sculk, filtering, geode, treasure) that boost enchanting stats when placed near a table.
- Tomes: equipment-slot tomes, scrapping/extraction tomes, and enchanted-item recipes via anvil infusion.
- Optional compatibility: Curios, Jade (block tooltip overlay), and JEI (infusion recipe category).
- Full datagen: enchantment definitions, data maps, damage types, tags, loot table modifiers, recipes, and jukebox songs.
Known limitations
- All textures, particles, and music are placeholders (solid-color or generic), not the final art.
- A handful of interactions (anvil handling for scrapping/extraction tomes, mob capture with Ender Lead) are still stubbed out and land in a follow-up update.
Not affiliated with or endorsed by the original author.
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