promotional bannermobile promotional banner

Ascendant Armory

Level up your weapons & armor, roll powerful traits, build the perfect loadout.

File Details

ascensioncores-1.4.0.jar

  • R
  • May 25, 2026
  • 125.24 KB
  • 8
  • 26.1.2+2
  • Fabric

File Name

ascensioncores-1.4.0.jar

Supported Versions

  • 26.1.2
  • 26.1.1
  • 26.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:ascendant-armory-1547574:8142449"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

1.4.0

Added

  • Advancements + kill tracking. Added a full Ascension advancement tree and per-item kill counters for leveled weapons.
  • Trait synergies. Cryoexecution, Plague Doctor, and Stormbreaker reward specific trait pairs with +25% conditional damage.
  • Curse traits. Trait rolls can now hit a cursed sub-pool (curse_frail, curse_sluggish, curse_brittle, curse_weak) with direct downsides. Configurable via enableCurseTraits and curseChance.
  • Loot tier tuning. Added lootLevelBumpChance and treasureLootLevelBumpChance to control high-tier pre-leveled loot rarity.

Changed

  • Loot distribution rework. Pre-leveled loot now uses a cleaner truncated geometric formula, making Divine properly rarer than Mythic.
  • Removed Deflection. Evasion now covers the useful projectile-negation niche; old Deflection slots are repaired automatically when a player's inventory loads.
  • Trait-gap repair. Removed/invalid trait IDs are dropped and refilled once on player join so old gear keeps its unlocked trait count.
  • Cleaner tooltips. Removed noisy next-level trait previews from normal inventory tooltips.