AutoPalette-1.1.0.jar
Curse Maven Snippet
What's new
ArtMap Auto Draw v1.0.0 Changelog
Core Auto-Drawing: Automates painting on ArtMap easels by handling head rotations, dye item swaps, and click packets.
Full In-Game GUI: Added image selection list, delay controls, paint ordering options, and dynamic preview scaling (64x to 128x).
Reference Lookup Engine: Integrated serialized coordinate rotation tables (east.ser, west.ser, etc.) and a vanilla MapColor dataset (mappings.json) to guarantee 100% perfect boundary alignment and color accuracy on the canvas.
Color Quantization & Dithering: Floyd-Steinberg dithering with a dynamic "Max Colors" limiter (Unlimited, 32, 16, 8) to optimize dye consumption. Smart Pixel Skipping: Automatically reads the easel's current canvas state to skip already-painted or matching pixels.
Materials Shopping List: Displays an in-game list of all required dyes and tools, complete with live item icons and quantities.
Coal & Charcoal Fallback: Automatically substitutes coal and charcoal interchangeably for shading steps based on inventory availability.
ArtMap Auto Draw v1.0.1 Changelog
Added official mod icon to the in-game menu
1.1.0
Added cycle selection for 4 dithering modes: None (Nearest Neighbor), Floyd-Steinberg, Bayer 4x4, and Bayer 8x8.
Removed deprecated preview size toggle button and fixed the GUI preview window to a pixel-accurate 128x128.
Cleaned up AutoPainter method signatures by removing the unused dither parameter.
Updated mod metadata in fabric.mod.json to set author to "suoim" and homepage link to "https://modrinth.com/mod/autopalette".
Incremented mod version to 1.1.0 in gradle.properties.
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