ars_trinkets-1.21.1-3.0.0.jar
Curse Maven Snippet
What's new
Ars Trinkets 3.0.0
New Features
- Added the Devour Soul glyph.
- Consumes a configurable percentage of the caster's souls.
- Damage scales with the number of souls consumed.
- Includes a new recipe, model, particles, and configuration options.
- Added scalable mob progression.
- Mobs now receive levels and cores based on their base stats.
- Mob health, attack damage, and armor can scale independently.
- Mob difficulty can be capped relative to nearby players.
- Added mob soul inspection.
- Inspect Soul can reveal mob progression information.
- Mob name tags can display their level and core rank.
- Added level-based bonus glyph slots.
- Bonus slots can be configured per player level.
- Supports stacking with Ars Nouveau's Infinite Spells system.
- Server-side spell size enforcement prevents oversized spells.
- Expanded Omnipotence Crown functionality.
- Grants flight while equipped.
- Adds a visible extra-life HUD.
- Added configurable HUD positioning.
- It can now be crafted (9 eternity runes, very cheap!)
Tribulations and Combat
- Added configuration for mob scaling and combat normalization.
- Improved roaming mob difficulty scaling.
- Roaming health, attack, and resistance scaling can now be configured separately.
- Improved tribulation boss enhancements and resistance calculations.
- Player and mob damage scaling now account for levels and cores more consistently.
- Improved cleanup and state handling for player abilities, crown lives, and level bonuses.
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