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Ars Magica 2: Rekindled

A look into minecraft with a splash of magic... now in 1.12.2
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ArsMagica2-1.12.2-1.6.5.jar

File nameArsMagica2-1.12.2-1.6.5.jar
Uploader
windaneszwindanesz
Uploaded
Oct 4, 2026
Downloads
90
Size
35.5 MB
Mod Loaders
Forge
File ID
9063939
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:ars-magica-2-rekindled-1430906:9063939")

Learn more about Curse Maven

What's new

v1.6.5 changelog

Features

  • Water affinity spells now splash with translucent blue bubbles and tumbling cubes of water instead of solid blue balls
  • Right-clicking an incomplete Crafting Altar now lists the blocks still needed and the ones facing the wrong way
  • Added Grounding spell component that prevents flight, levitation and elytra gliding
  • Spell customization GUI gets name placeholder, Finalize button and a shorter window
  • Appropriation area shapes pass through tile entity blocks
  • Added Enlarge skill to the defense tree after Shrink
  • Added phylactery_capture_blacklist config for Crystal Phylactery
  • Named the in-progress spell recipe book after the typed spell name
  • Added config for blocks immune to Grow spell acceleration
  • Added Enlarge spell component as counterpart to Shrink
  • Added optional ArtemisLib integration for Shrink spell

Fixes

  • Spell books no longer lose Soulbound, and Dig's Silk Touch and Fortune no longer stick to the spell that cast it
  • The Arcane Spellbook no longer turns invisible in the hotbar after logging back in
  • Arcane Compendium now lists a recommended level for the Winter Guardian
  • Guardian boss drops in the creative tab are now Soulbound, like the ones the bosses drop
  • Zone spells now apply block effects like Dig or Freeze across the whole area every pulse, not just once on a single block
  • Duration now lengthens Zone spells instead of adding a negligible couple of ticks
  • Arcane Compendium mob and boss previews no longer wash out the whole screen
  • Arcane Compendium entries for the Guardians no longer show a stray "!p" and now break into proper pages
  • Water cubes no longer look like they are missing a face
  • Walls now affect their own caster when the spell is a heal, buff or other beneficial effect
  • Crafting Altar no longer names the crafted spell "Spell Recipe of <name>"
  • Lectern flares no longer turn solid white when an enchanted item or potion is on it
  • Power readout label no longer floats far above tall blocks like the Obelisk
  • Magitech Goggles etherium readout is no longer cut off or blacked out by surrounding blocks
  • Repositioned Create Spell creative mode button
  • Keystones no longer turn all their runes black, which locked players out of their own Keystone Receptacles
  • Spell reagents (e.g. Divine Intervention ender essence) are now consumed on cast
  • Fixed lightning beam blending
  • Appropriation and Place Block state now persists for spells stored in spell books, also fixed an NPE when placing via wave
  • Used specific potion ingredients for Invisibility and Night Vision Wizardry recipes
  • Fixed inscription table candle not rendering when facing north/south
  • Mobs immune to soul capture no longer lock an empty crystal phylactery
  • Added missing localization for the Extinguish skill/spell
  • Fixed NullPointerException crash when finalizing a spell recipe book
  • Increased Tarma Root spawn rate in caves
  • Fixed Grow spell not accelerating existing plants
  • Fixed spell icons past index 255 being rejected by the server
  • Corrected logic for publishing changelog in publishing.gradle
  • Null-checked exProps in ShrinkHandler to prevent crash on world load
  • Fixed server disconnect with projectiles (SpellData initialization)

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