Description
A progression system for Ars Nouveau that tracks player affinity with different spell schools and provides passive effects based on experience. You can also have 1 active effect at a time, such as 'Swap' from the school of Manipulation or 'Dash' from Air.
Progression
Ars Affinity adds a new screen showing your progress in each spell school. As you cast spells, you gain affinity with that school, unlocking new points to allocate perks in that school. Progressing more in a school means it gets harder to progress further in others, i.e. specialization is encouraged, but it is technically possible to get every perk, with a lot of patience.

Perks

Every school provides Resistance and Power perks. Power perks increase your spell power within a school, while resistance gives you resistance against spells in that school. Other than that, every school has unique passive perks and each have an active ability perk as well.
Please see the live docs for a full overview of perks.
Commands (OP Only)
For testing and debugging purposes, the following commands are available for server operators:
/ars-affinity set <school> <percentage>- Set affinity for a school (0-100%)/ars-affinity get <school>- Get current affinity for a school/ars-affinity list- List all current affinities/ars-affinity reset- Reset all affinities to 0%/ars-affinity blacklist- Show current glyph blacklist
Examples:
/ars-affinity set fire 100- Set fire affinity to 100%/ars-affinity set water 50- Set water affinity to 50%/ars-affinity get fire- Check current fire affinity/ars-affinity list- See all affinities at once/ars-affinity blacklist- View configured glyph blacklist


