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Ars Affinity

Affinity represents a bond to a certain school of magic - this is a passive progression addon for Ars Nouveau

File Details

ars_affinity-1.21.1-1.0.0-beta6.jar

  • B
  • Sep 17, 2025
  • 1.08 MB
  • 92
  • 1.21.1
  • NeoForge

File Name

ars_affinity-1.21.1-1.0.0-beta6.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:ars-affinity-1319260:7006538"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • Removed:
    • Mob Pacification, Free Jump and all negative perks
    • Potions
    • Affinity Anchor Charm
  • Added:
    • Perk Rotting Guise (Mob Pacification only for undead, only for Anima)
    • Tablet of Amnesia (to reset progress)
    • New perk tree GUI

Every school now has a perk tree instead of three tiers of perks. Schools now do not have a polar opposite and it is technically possible to get every single perk*, but progressing gets harder the more progress you have. This means it is possible to be a multi-mage, but nearly impossible to be a jack of all trades. (configurable)

 

* The only exception being active abilities. You can only have 1 active ability at a time. It is possible to unallocate an active ability in one school, so you can allocate the perk point for an active ability in another school instead.