arkcraft-1.3.5.jar [1.20.1]
Curse Maven Snippet
What's new
🦖 ARKCraft - v1.3.5 "Aquatic Dominance & Taming Overhaul"
🌊 1. Apex Aquatic Creatures & Deep Sea Predators
Mosasaurus (Apex Predator):
Health: 680 | Damage: 45 | Speed: 0.35 (High water agility).
3D Free-Swimming Mechanic: Pitch-based diving and swimming. Press `Space` for instant surface ascent and Shift to dive into the abyss.
Rider Protection: Grants automatic Water Breathing and Night Vision to the rider for safe deep-sea exploration.
Habitat: Naturally spawns in deep ocean biomes (deep_ocean, deep_lukewarm_ocean, deep_cold_ocean, deep_frozen_ocean).
Plesiosaurus (Abyssal Hunter):
Health: 420 | Damage: 28 | Speed: 0.38.
Swift long-necked underwater predator. Grants Water Breathing and Night Vision to its rider.
Shonisaurus (Oceanic Giant):
Health: 850 | Armor: 18 | Knockback Resist: 95%.
Whale-sized peaceful giant with massive health and carrying capacity. Grants Resistance and Water Breathing.
Spinosaurus (Semi-Aquatic River King):
Health: 520 | Damage: 36 | Speed: 0.30.
Hydrated Buff Mechanic: Stepping into water grants a 30-second buff offering bonus speed, +25% extra damage, and rapid regeneration with water particle effects.
Baryonyx (Swamp Ambush Predator):
Health: 280 | Damage: 22 | Speed: 0.32.
Underwater Stun: Attacks in water apply Slowness and Weakness to targets.
🍖 2. Devour Prey & ARK-Accurate Diet Overhaul
Instant Prey Devour (No Item Clutter):
Killing prey instantly cancels item drops and discards the victim's corpse, eliminating water/land item lag.
Plays dual eating sound effects and blood/flesh particle bursts.
Corpse Healing: Devouring prey instantly heals the creature (at least +6 HP) with action-bar notifications for the rider.
Selective Prey AI:
Predators now only hunt their authentic prey (e.g., Baryonyx strictly hunts fish and squid, Compsognathus hunts chickens/rabbits, Insectivores hunt spiders/bees).
1:1 ARK Taming Food Preferences:
Baryonyx: Strictly Piscivore (Raw Salmon & Prime Fish Meat). Refuses red meat!
Carnivores (Rex, Spino, Mosasaur): Prefer Raw Prime Meat and Kibble.
Compsognathus (Compy): EXCLUSIVELY tames with Raw Prime Meat.
Herbivores: Rebalanced around Rockarrots, Savoroots, Longrass, Citronal, and Mejoberries.
Dino Kibble: Acts as the universal #1 preferred food for all creatures (+40 Taming Points).
🧺 3. S+ Automated Feeding Trough
24-Block Smart Auto-Feeding: Scans every 3 seconds for injured or hungry tamed dinos, automatically feeding them their preferred food from the trough.
Packed Ice Preservation (20x Spoil Timer): Refrigerated trough base slows food spoilage rates by 20x.
3D Block Model & Visual Effects: Features a custom wooden/ice trough model emitting snowflake vapors during operation.
Crafting & Stats: Level 24 Engram (Smithy tier) with 36 inventory slots.
⚔️ 4. Player Stats & Weapon Damage Fixes
Melee Damage Scaling Fixed: Resolved an issue where Player Strength points only affected bare fist damage. Strength now dynamically scales total damage output (+5.75% per point) across all melee weapons (Swords, Spears, Clubs, Axes, Picks).
Torpor Scaling: Player Melee Damage now directly increases Torpor inflicted when using Wooden Clubs and Tranq Spears.
Health Upgrade Polish: Upgrading Health instantly heals the newly added heart containers.
🦕 5. Dino Stat Sync & Inventory GUI Redesign
Client-Server Health Sync: Fixed bug where wild level bonuses and health upgrades were not syncing correctly to clients.
Dynamic GUI Health Readout: Added a clear ❤ Current / Max HP text readout on the top-right of the Dino Inventory screen.
Point Investment Counters: Added point investment counters on stat buttons (e.g., + Health (2)) along with detailed English and Turkish tooltips.
🛠️ 6. Bug Fixes & World Balance
Spawn Egg Textures Fixed: Resolved missing model references that caused spawn eggs to render as missing-texture (purple/black) blocks.
Dinosaur Scale & Hitbox Recalibration: Rebalanced all creature models against Minecraft tree heights (~5–8 blocks). Scaled down Mosasaurus, Plesiosaurus, and Shonisaurus to fit realistically into deep sea trenches and adjusted hitboxes accordingly.
Strict Deep Ocean Spawning: Aquatic apex predators no longer spawn in 1-block shallow waters, puddles, or beaches. Requires at least 6 blocks of continuous water depth and deep ocean biome tags.
This mod has no additional files