Description
I'm very unlikely to ever update this mod again. My motivation for the project has been long gone which might not be surprising considering that it has been over a year since I last worked on this mod. If you are using 1.20, the Flowing Fluids mod by Traben has the same concept as this mod and seems to do it much better than this mod ever did.
NOTICE: Fluidlogging has been removed in 1.5 due to being the most likely reason for loading and compatability issues. It may be returned as it is now if most people want it, but otherwise it will return if and when the issues with it are fixed.
The goal of this mod is to make fluids move more realistically. This mod is currently in early development.
Current features:
- Finite fluids
- More realistically flowing fluids
- Pistons and placed blocks push out fluids
Possible future features:
- Water cycle in the Overworld (Likely)
- Lava cycle in the Nether (Likely)
- Newton's first law of motion (Maybe)
- Splashes (Maybe)
- Fluidlogging (Maybe)
While the goal of this mod is to introduce similar gameplay to that in mods like Water Physics Overhaul, it doesn't use any assets or code from them.


