Arcane Towers (0.0.0-beta.1)
Curse Maven Snippet
What's new
Arcane Towers 0.0.0-beta.1
First beta: four arcane tower dungeons.
Added
- Four towers, one per biome family: Tower of Arcane Stone (plains/forests, Tauren guardian), Frost Tower (snowy lands, Goliath), Sandstone Tower (deserts/badlands/savannas, Centaur) and Umbral Tower (dark forests/swamps, Mountain Giant).
- Climb each tower floor by floor around its sealed shaft, jump in from the last floor and land in the dungeon below.
- Guardians awaken once in the deepest hall of each tower, stronger than their wild kin.
- Exit Stone: breaks the tower's seal and takes you back to the surface, in front of the tower door.
- Towers are sealed — no mining, building, fluids or explosions inside — until their Exit Stone is used.
- Floor and vault loot, English and Spanish.
Known issues
- Dungeons can be very large and full of spawners. A smaller, better-paced layout is in the works.
- Occasionally a dungeon generates without its final hall; that tower then unseals itself when you enter, so you are never trapped.
This mod has no additional files

