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Arcana: Magic & Mastery

Learn spells, awaken skills and grow your magicule, with spell mastery, summonable familiars, ancient ruins, pocket dimensions and animated casting.
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Arcana 0.1.4 - NeoForge 1.21.1

File namearcana-0.1.4-neoforge-1.21.1.jar
Uploader
CxrpssCxrpss
Uploaded
Oct 2, 2026
Downloads
172
Size
33.6 MB
Mod Loaders
NeoForge
File ID
9039318
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:arcana-magic-mastery-1704975:9039318"

Learn more about Curse Maven

What's new

Arcana 0.1.4

New spells and artwork

  • Added 24 spells: Long Distance Talk, Gale Pulse, Static Snap, Shadow Clone, Shield Turret, Lodestar Seal, Counterspell, Dragon Rebirth, Frost Dart, Slingstone, Thorn Burst, Trade Wind, Transposition, Healing Circle, Planetary Devastation, Maelstrom, Bulwark, Fallout Spit, Whistling Arrow, Rift Needle, Shade Fang, Echo Bolt, Sigil Shot and Gale Shot.
  • Long Distance Talk provides private spell conversations across distances and dimensions. Shadow Clone provides an owned casting companion. Bulwark provides a held protective dome, while Shield Turret defends an existing Protection Shield.
  • New spells include quick shots, healing, enemy tracking, trading, counterspells, position swaps, dragon resurrection and large combat effects. Traveling attacks retain their documented Deflecting/Absorbing Aura interactions and spell-specific exceptions.

Demon Eyes

  • Added Shadow, Realm, Immortality, Resilience, Pain, Death, Sacrifice, Insight and Gravity, with matching item and menu artwork.
  • Shadow provides Mirror, Command and Meditate modes. Realm provides a sealed travel realm. Other eyes provide nearby lethal-damage rescue, temporary armor, damage-powered attacks, death substitution, eye sacrifices, Insight siphoning and gravity control.
  • Reworked Absorption: channel for up to 30 seconds to consume counterable magical attacks and gain Magicule, followed by a 90-second cooldown.
  • All-Seeing reveals players only within 50,000 blocks in the current dimension. Removed its old cross-dimension HUD list; nearby boss tracking remains limited to 2,000 blocks.
  • New eyes retain the existing unique server pool, loose-eye expiry and optional inactivity rules.

Progression and controls

  • Every Rebirth requires 50,000 EP and 50,000 Insight; every Transcendence requires 100,000 EP and 100,000 Insight.
  • Rebirth and Transcendence now set your rank from the EP you retain, instead of leaving your previous rank behind. The confirmation screen shows both requirements and your resulting rank.
  • Rebirth permanently increases meditation and essence EP gains: 1.5× after one Rebirth, 2× after two, up to 5× after eight.
  • Removed Inner Reserve. Existing characters retain earned maximum Magicule and EP; obsolete purchased research capacity migrates into permanent growth once.
  • Added separate server meditation and Insight gain multipliers. 1.0 is normal, 2.0 doubles gains, 0.5 halves them and 0.0 disables them. Fractional Insight persists between rewards. Player gifts and siphoning remain transfers without multiplication.
  • Operators can use /arcana config meditation <multiplier> and /arcana config insight <multiplier>. Settings persist in config/arcana-server.toml; file edits reload within five seconds.
  • Added /arcana meditate [players] for operators, using the normal meditation rules.
  • Added server controls to disable selected spells, prevent spell terrain changes, or disable flying block debris.

Gameplay, menus and fixes

  • Wind Flight and Shadow Flight drain more Magicule at every mastery form, including cruising and boosting. The Grimoire displays their actual cruise upkeep.

  • Both flight books are rarer: one-fifth the selection weight of ordinary spells of their rank. Existing books, learned spells and guaranteed loot rewards are retained.

  • Added [flight] flightSpeedMultiplier in config/arcana-server.toml and /arcana config flightSpeed <multiplier> for both spells. 1.0 is normal and 0.5 is half speed; range 0.05–1.0. It applies to cruise, boost, climbing and descent at every form. Speed changes keep the same Magicule costs and synchronize to connected players.

  • Added persistent Grimoire favorites, sorting and filters. Search now also covers Recall Anchors, mastery upgrade scrolls and Mastery Books.

  • Leaving a party now requires confirmation.

  • Telekinesis can lift and throw players, with impact damage and stronger mastery variants.

  • Maximum Radiation Circle can remain toggled on while draining Magicule; timed combo casts retain their duration behavior.

  • Protection Shield provides breathable air on the Moon and in Space.

  • Support Beams can now be crafted.

  • Lucifer invasions choose a city near a living Survival/Adventure player in Heaven, including distant cities and existing worlds. Operator invasions issued in Heaven use the operator's location. Existing chance, cooldown and single-invasion limit are unchanged.

  • Fixed Arcana's startup conflict with Lithium's chunk random-tick optimization.

Updating

Requires Minecraft 1.21.1 / NeoForge. Replace the main Arcana JAR on both the server and clients. Existing worlds and player data are retained; no new mandatory library is required.

The current Alex's Mobs Compatibility 0.1.3, Ice and Fire Compatibility 0.1.3 and Lootr Compatibility 0.1.1 remain separate optional add-ons. Sky-castle dungeons remain deferred and disabled.

This mod has no additional files