GroundZeroFishing-1.20.1-1.3.6.jar
Curse Maven Snippet
What's new
GroundZero Fishing — Changelog through v1.3.6
- Replaced the original minigame with a compact tension bar, keeping movement and camera controls available.
- Added dynamic fish behaviour: escaping, zigzagging, circling, diving, jumping and a final struggle near shore.
- Improved difficulty based on fish weight, equipment and fishing progression.
- Added animated 3D fish visuals, including swimming models for vanilla and Aquaculture catches.
- Added custom fish, aquariums, tanks and decorations with level-based unlocks.
- Improved larger fish models, aquarium sizing and swimming animations.
- Added 50 fishing levels, weighted catches, selling bonuses and fishing equipment upgrades.
- Added a Fisherman shop for selling fish and purchasing equipment, with Vault support.
- Added cooked fish, cooking recipes and seafood dishes with redesigned 3D food models.
- Added dedicated creative tabs for easier browsing.
- Added three daily challenges through
/gzfishing → DAILY, each rewarding 10,000, with daily UTC resets. - Improved vanilla and modded fishing-rod compatibility, catch handling and reward protection.
- Improved UI responsiveness, animation smoothness, performance and persistent progression.
Update both the client and server to v1.3.6.
This mod has no additional files

