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Apothic Category Compat

Adds Apotheosis loot category compat for Cataclysm, Twilight Forest, Epic Fight, Forbidden Arcanus, Traveloptics, Lands of Icaria, and more.

File Details

Apothic Compat 1.7.1 (1.20.1)

  • R
  • May 12, 2026
  • 83.28 KB
  • 112.1K
  • 1.20.1
  • Forge

File Name

apothic_compat-1.7.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:apothic-category-compat-1516278:8075790")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Fixed

  • Simply Swords warglaives were being miscategorized as heavy weapon due to a suffix matching collision with the glaive heavy suffix; now short-circuited to sword before the heavy pass
  • Prevented potential crash when FG&A was loaded without Iron's Spellbooks since FG&A's staffs category requires Iron's; Dungeons and Combat scepter routing now checks both mods are loaded
  • Added trident to the loot category list in the generated config comment
  • Fixed spurious minecraft:air overrides being dispatched when configured item IDs did not exist in the current modpack; ForgeRegistries.ITEMS.getValue returns Items.AIR for unregistered keys instead of null, so the existing null guard never fired; added a RegistryLookup helper that checks containsKey first and logs misses at warn so version-skew entries surface in user logs
  • Removed stale Cataclysm throwing weapon IDs (astrape_throwing, ceraunus_throwing, coral_spear_throwing, coral_bardiche_throwing) which were consolidated into base items in Cataclysm 2.x
  • Removed stale Weapons of Miracles netherite_tachi ID which was renamed or removed in the 2.x rewrite
  • Reverted Simply Swords and Integrated Simply Swords claymores back to sword since they play at sword speed
  • Moved Cataclysm zweiender from heavy weapon to sword for the same reason
  • Moved Epic Fight Resurrection longswords from heavy weapon to sword for the same reason