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Ancient Classes

Adds simple classes

File Details

ancientclasses-1.20.1-2.1.4.jar

  • R
  • Jul 15, 2024
  • 5.03 MB
  • 64
  • 1.20.1
  • Forge + 1

File Name

ancientclasses-1.20.1-2.1.4.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:ancient-classes-544114:5535257")

NeoForge

implementation fg.deobf("curse.maven:ancient-classes-544114:5535257")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • Make the soul not consume if the ability is not ready for the cooldown
  • Diamond Branch 2nd ability, make initial reduction 10/15/25 to 25%:
  • Increase bounding box width of spells projectiles from 0.5 to 0.75 blocks
  • Diamond Branch 1st ability, now can break boats
  • Diamond Branch 2nd ability grammar corrections.
  • Diamond Branch 3th ability grammar corrections.
  • Doubled the durability for plant armors and adding armor points.
  • Tripled the initial plant armor durability
  • Bone Branch 2nd ability, the body dont agro near mobs anymore.
  • Bone Branch 5th Upside, not only applies on undeads.
  • Bone Branch 2nd Ability, your body is immune to magic damage.
  • Add saddle crafting recipe
  • Fix a crash when was used along Create Mod.
  • Bone Branch 4th ability rework: duration 2/8/12 hr and cd 120/60/25 s, Leave a ward in a mob that prevents death by storing its soul, which can be unpacked only by the ward's owner. You can use: Totem of Undying, Grants immortality and a 30-second stun to a player when dies until is healed by Leech Ability. If you are the target, you can use ghost form first.
  • Leaf Branch 1st ability, increased the duration from 90/100/125% to 100/125/150%
  • Leaf Branch 1st ability, reporposed cornflower, azure bluet and dandelions.
  • Leaf Branch 4th ability, stat increase from 45/50/65% to 50/55/65%
  • Leaf Branch 4th ability, player morph dont cost mana
  • Leaf Branch 2nd ability, Chicken always fall slow and can hover when slow falling is applied
  • Stone Branch 5th ability, anchors better and also counters Levitation effect. Duration from 3, 5, 7 to 8, 11, 15
  • Stone Branch Passive, -90% healing to -50% healing.
  • Stone Branch Passive, 10% of food bar to 6% of food bar
  • Leaf Branch 3rd ability, add plants that can be multiplied
  • Leaf Branch 1st ability, let the ability destroy the plants in the area of impact when no flower is equipped
  • Stone Branch 2nd ability fix taunt range.
  • Fix partially an issue where the subtitles mix up with the ability gui.
  • Fix a graphical glitch that occured in the class menu causing tooltip overlapping.
  • Fix a graphical glitch in which the ability wasn't selecting correctly while hovered.
  • Disable the entity interaction when casting an ability.
  • Feather Branch 3rd Branch from 0.75/1.0/2 to 1/1.5/2
  • Feather Branch 1st ability from 4, 4, 5 charges to 5/6/7
  • Feather Branch 5th ability, from 90/75/45 to 30/25/20 s.
  • Branch On Reset, Reset XP Levels
  • Increased range for all casters from 1*Reach Distance to 1/1.25/1.5+Reach Distance
  • Added an additional blindness effect to all players and mobs, add a 15 degrees of deviation to all projectiles shoot.
  • Plant Armor open with keybind X
  • Leaf Branch Downside, Attack Speed from -6%*level to -5%*level
  • Daylight enchantment can be placed without souls but it have a light requirement.
  • Added DynamicLightsReforged support for lanternflails
  • Fix stone branch abilities not sync.
  • Fix leaf pig was not correctly sync to clients
  • Feather Branch Downside Unbreaking applies
  • Fix Leaf 3rd ability check better the placement of plants
  • Bone Branch 4th ability downside: -5level% of to -4level% maximum health
  • Bone Branch 1st ability damage: from 8/8/9 to 8/9/10
  • Bone Branch 2nd ability, now can pick up items and the hud is rendered
  • Bone Branch 5th downside, Added a timer until the fire applies.