promotional bannermobile promotional banner

Analog Redstone Suite

Add blocks to manipulate and react to analog Redstone

File Details

arss-1.20.1-0.3.0.jar

  • R
  • Aug 18, 2023
  • 300.54 KB
  • 55
  • 1.20.1
  • NeoForge

File Name

arss-1.20.1-0.3.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

NeoForge

implementation fg.deobf("curse.maven:analog-redstone-suite-652011:4710504")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Updated to 1.20.1 and ported to neoforge

Fixed many bugs:

-All diodes: now "really" work with 1 tick pulse in chain

-Jukebox: shift click behavior in inventory now works, stop/start record when inserted/removed and signal is present,  loop disk as intended

-Transparent selection when targeting a block / z fighting: Reworked most models to fix visual issues

-Flat block items in GUI/hand: reworked item models/rendering system, now blocks are blocks, not flat images

 

Replaced:

-JEI help as been removed in favor of tooltip help (like the first versions of the mod, but rewritten and with colors)

 

Improved parity with new vanilla behaviors:

Jukebox: now has particle

Noteblock: can now be played with left click (if unpowered, use lowest note, otherwise use selected note), compatible with heads (even those with custom sounds)

 

Added:

-Redstone lamp: now has a dynamic model based on signal strength/light level (instead of just on/off)

-A new block, the Instrument Swapper: Works similar to the analog jukebox, store blocks/heads (in a 16 slot inventory) and uses them to change the instrument/sound of the (analog) note block above based on signal received.

-A book to help with (Calibrated) Sculk Sensors: Craft a book & quill with a (calibrated) sculk sensor (sensor will not be consumed) to get a book where all the pages correspond to a vibration signal (to be used in a lectern to filter/compare sculk vibrations)