1.1.0-beat
Curse Maven Snippet
What's new
## Amor's Companion — 1.1.1 (Beta)
### ✨ What's New
**Dual-Form Companion System**
- Amor now spawns alongside the player at world start as a **vanilla wolf** (no more summoning via collar item)
- Every 4th day brings a **Blood Moon** — during a Blood Moon night, if Amor's sanity drops below the threshold, he **transforms into a wolf-orc** (smoke particle FX + growl sound)
- Reverts to wolf form after the Blood Moon night ends
**Invincibility**
- Amor can no longer be killed — lethal damage is capped at 1 HP (configurable)
**Dog Backpack (27 slots)**
- Sneak-right-click Amor (wolf form) to open his 27-slot inventory
- Items persist across saves
**Dialogue System (API-driven)**
- Right-click Amor (any form, empty hand) to open the chat dialogue screen
- Configure your API key/endpoint in Mod Options → Amor's Companion (CLIENT config) to enable AI-powered responses
**Collar is now decorative**
- Amor wears a collar by default as a visual marker; removed the "summon with collar" mechanic
- Press **H** to teleport Amor back to your side if he wanders too far
### 🐛 Bug Fixes
- **Fixed wolf model corruption**: Wolf form now uses the vanilla WolfModel + wolf.png texture — no more broken/mismatched geometry
- **Fixed orc leg chain displacement**: Reworked the digitigrade leg hierarchy (thigh → calf → foot → pad) into a continuous chain; leg segments no longer float or misalign
- **Fixed config menu greyed out**: Mod options are now editable in-game (ESC → Options → Mods → Amor's Companion)
- **Fixed Chinese encoding in mod description**
### ⚙️ Configurable Options (COMMON)
- `bloodMoonCycleDays` (default: 4)
- `bloodMoonSanityThreshold` (default: 30)
- `backpackSlots` (default: 27)
- `invincibleToDeath` (default: true)
- `transformParticleDensity` (default: 20)
### 📝 Notes
- Requires Forge 47.3.0+ for Minecraft 1.20.1
- Singleplayer & multiplayer supported
- This is a **Beta** release — please report bugs on the issue tracker
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