File Details
AmbienceMini [1.19.2 - 2.7.4].jar
- R
- Jul 5, 2026
- 771.23 KB
- 6
- 1.19.2
- Forge
File Name
AmbienceMini-1.19.2-2.7.4.jar
Supported Versions
- 1.19.2
Curse Maven Snippet
Version 2.7.4:
- Fixed mixin refmap issue.
Version 2.7.3:
- Fixed intermittent stuttering/glitches when playing MP3 files.
- Bugfixes and improvements in music players/decoders.
Version 2.7.2:
- Fixed server-sided crash bug when attacking entities with projectiles.
Version 2.7.1:
- Hopefully fixed bug where quickly entering and leaving a boss fight causes the music player to crash.
- Added
@is_targetedevent which istruewhen any mob is targeting the player (andundefinedwhen there is no server-support). - Added
@is_fightingevent which istruewhen any mob has had recent (damage-based) interaction with the player. - The
@in_combatevent works roughly the same, activating only when actively fighting and staying active until the player is safe or sufficient time has passed.- You can now be in combat when in creative mode, but not targeted. You can use
$game_modeif you do not want combat music in creative. - Removed
Leaving_Combat_Distancemod config option in favor of time-based combat detection (and since long-distance combat should still count as combat).
- You can now be in combat when in creative mode, but not targeted. You can use
- Fixed bug for Minecraft versions 1.19.2 and above that caused incorrect tracking of enemies in combat.
- Improved combat tracking in general.
- Improved error messaging in an edge case.
- Fixed brainfart where messages (errors, notifications, etc.) are created but not printed to the chat...
Version 2.7.0:
- Improved structure caching and intersection checking.
- Added the ability to re-enable the vanilla music player in the music config.
- Use the
use_vanilla_playercommand (instead of aplaycommand) to enable the vanilla player.
- Use the
- Added a
$combatantsproperty of typelist<combatant>using the newcombatanttype.combatanthas four fields (accessed usingcombatant.field):type_id,health,maxHealth, andhealth_percent.- This can be used to select music based on the type and state of fought mobs.
- Added fields
int.floatValandfloat.intValfor converting between whole and decimal numbers. - Added arithmetic operators
+,-,*, and/to the configuration language. - Added player events
@on_fireand@in_powder_snow. - Added
lengthfield to lists.list.lengthwill get the length of a list. - Added support for
loopstartandlooplength/loopendmetadata tags for all supported music files.- This will cause the music to start out as normal, but continue looping some part after reaching the end of the loop interval.
loopstartandlooplength/loopendare all measured in samples (the smallest piece of audio data).
- Mod now prints a warning to the logs when music directory contains unused music files.
- Mod now prints warnings about unused identifiers (e.g., playlists) in the music config.