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Ambience Blocks

Play music or ambience sounds wherever you want.

File Details

AmbienceBlocks1.16.5-1.3.0.jar

  • R
  • Aug 24, 2021
  • 296.61 KB
  • 93
  • 1.16.5+1
  • Forge

File Name

AmbienceBlocks1.16.5-1.3.0.jar

Supported Versions

  • 1.16.5
  • 1.16.4

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:ambience-blocks-400773:3438046")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

- Made the debug overlay less saturated.
- May have fixed some weird tile entity interaction.
- Fixed how fusing behaved with other non fusing ambience sources.
- Generally optimized/cleaned the main control system.
- Cleaned up how conditions are saved to nbt.
- Added and, or, player.pos.within.region, player.pos.within.radius, player.biome, player.dimension, player.in_battle, player.entity_in_range, player.block, player.block.density, player.underwater conditions.
- In conds where you test for string equality, using # at the start will force to check if the string is equal to the target instead of just containing it.
- Added the ambience compendium to play ambience anywhere, saved in the world folder.
- Added a config file to specify some limits on how the mod operates.
- Added a copy button in the condition tab and cancel buttons in most screens which lacked one.
- Added the locatable option in the bounds tab.
- Added tags, only used by one condition for now.