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this is a mod thats add some enchantments, weapons and more stuff and this mod still on development this is only a open alphapha version

Description


Read before you play Valuable information below!

No More Updates Soon

If you  see any bug or you have any suggestion please tell me in the coments i will read them  !

 

 

Always Check the changelog!

 

some stuff this mod adds are:

 

ITEMS:

Fireballwand: A stick that shoots big explosive bolls :)

 

Sanity totem: a better version of the totem of undying u can use it anywhere is enchantable too

 

Magic gem shard: u can upgrade bookshelfs right clicking  ;)

 

Heavy combat axe: The main item that u can put the news enchantments on 

 

Gem fusion: Using it gives you even 3 random effect 

 

Power wand: shoot a very explosive ball thant ignites when hits   a entity and summons new balls  creating a  Double X form

 

 Time wand: On a radius pf 10x10 blocks  (estimated) frezes entities  by 10 seconds making them unable to walk  break,swinm or deal melee damage  and the player who activated  the wand gets Resistance 5 effect  while the freeze effect is active

 

 

ENCHANTS:

 

Fire bane:

 

deals 7 damage to fire-immune entities and generates an explosion (be carefull)

 

Freezing:

 

(incompatible with the enchantment of "Chains") slows and slightly damages the enemyChains: there is a 60% chance to give the "chained" effect to the enemy

 

Blasting:

 

Increases the fireball damage of the fire-throwing wand

 

MagicalRefresh:

 

Lowers the coldown of items: Firethrower Wand and Health Gem

 

Last chance:

 

If the health gem is used having less than 5 hearts, it gives you 10 seconds of resistance 6

 

Illager Comdenation:

 

If the enemy is a pillager type, it does 10 damage exra, they are poisoned and generates explosion ( "always explosions :)" )

 

Ground Pound:

 

If the enemy is not on the ground when hit he is driven very high (very very high)

 

 

juguernaut/tank:

 

deal damage equal to: <armor points> ^ 1.5 / 2

 

criticalslam:

 deals damage equal to: [Enemy Max Health] divided by a random number with a minimum of 2.5 and a maximum of 5 included

 

 overchargue:

unique to the powerwand) Theres a 60% to get no cooldown when the powerwand  its used

 

Mecanics:

 

shielding

 

 

when u crouch you recive resistance to damage, speed and more mining speed  

The fall damage is overwriten soo you dont recive fall damage

 

 

 

 

Weapons

 

 

Old cane

 
Damage: 6,5 
 
attack speed: 2.1
 
Uses:1100
 
Enchantability: 9
 
Special: Has a chance to stun the enemy when hitted
 
Items that can be used to fix the weapon: Any wood log

 

 

Big mace

 

Damage: 12

 

Attack speed: 0.7

 

Uses: 850

 

Echantability: 6

 

Special: Has a chance to stunn the enemy when hitted and send the enemies to the air

 

Items that can be used to fix the weapon: iron block, iron ingot and quartz block

 

 

Combat mace

 

Damage: 7.5

 

Attack speed 1.1

 

Uses: 900

 

Echantability: 4

 

Items that can be used to fix the weapon: Mending (Items comming soon)

 

Special: Gives summision effect making them  attack weak and decreasing the attack speed and cooldown the shields when hitted even if he is not blocking 

 

 

 

Excalibur

 

Daño: 15

 

Attack Speed: 1.5

 

2500 uses

 

Enchantability: 20

 

Items that can be used to fix the weapon: diamond block, netherite block and nether star

 

Special: Blinds and weaks the enemy

 

 

Royal mace

 

Damage: 14

 

Attack speed: 0.8

 

uses: 1100 

 

Enchantability: 11

 

Items that can be used to fix the weapon: emerald,diamond, iron and gold block  or quart

 

Special: A chance to stun the enemies when hitted, send the enemies to the air and a  lightning falls at the position of the victim

 

 

Dague

 

 

Damage: 6.5

 

Attack speed: 1.9

 

Uses. 990

 

Enchantability: 6

 

items that can be used to fix the weapon: iron nugget and iron ingot

 

Special: When hitting a entity you recive "Rage" effect that boost your damage, speed and attack speed

 

 

 

 

The traitor

 

Damage: 8.5

 

attack speed: 1.45

 

Uses: 1900

 

Enchantability: 2

 

Items that can be used to fix the weapon: Iron blocks, iron ingot and iron nuggets

 

Special:  When hitting a entity you recive "Rage" effect that boost your damage, speed and attack speed

 

 

Heavy combat axe

 

Damage: 8 

 

Attack speed 0.8

 

Uses: 2100

 

Enchantability: 16

 

Items that can be used to fix the weapon: Diamond blocks

 

This item has no special hability

 




 

 New update coming soon!

 ?

something big is coming

 

 

 

Created using MCreator

Mod Created by Mstcakeman