Description
๐ Latest Update (v2.1.1)
- Heroes are now fully JSON-driven
- Models, textures, and animations can now be loaded dynamically directly from JSON definitions
- Added support for optional assets with proper fallback handling
- New summon follow AI behavior
- New custom melee combat system with synced attack animations
- Added attack animations and animation speed adjustments
- Added Aria as the first fully animated and modeled hero
- Summons now properly spawn with full health after rituals
- First settings screen implementation
- Added options to hide HUD and disable saves/interventions
- HUD now remains active while the player owns a summon
- Improved status screen visuals and organization
- Added summon name display and clearer summon acquisition messages
- Added internal armor/defense scaling based on hero progression and ranking
- Added several useful commands
- Improved internal naming standards and overall code organization
Temporary Limitation
For now, hero availability has been intentionally limited while the new animation/model pipeline is stabilized. Aria (EX Rank) is currently the main playable showcase hero, featuring custom visuals, animations, and combat behavior, although the system itself is still actively being refined and expanded.
โ ๏ธ Development Notice
Althera is in early development. Features, balance, and systems may change over time.
Developed by a solo developer. AI tools may be used for prototyping and experimentation, but all core systems and final implementations are created manually.
โ๏ธ Althera โ A Fate-Inspired Progression Mod
Althera is a progression-driven mod focused on summoning and growth. Your companion evolves alongside you โ gaining levels, scaling with your power, and becoming a core part of your journey.
As you play, you develop mana, abilities, and combat potential. Progression is continuous, shaping both your character and your summon.
๐ฎ How to Play
- Press H to summon your companion
- Press G to open the status screen
Your summon consumes mana while active and gains experience by defeating mobs.
When dismissed, it enters spirit form, regenerates faster, and grants Resistance I.
Manage your mana and evolve your summon over time.
๐ Full Documentation:
https://github.com/gabriellaurindo/althera/wiki
๐ Future Plans
- Hero rarity tiers and multi-summon systems
- Ritual-based summoning mechanics
- Hero customization (skins)
- Unique classes and combat styles
- Expanded skill systems for players and summons
Heroes will have distinct identities, with abilities that scale in power and complexity.
๐ More
Follow development updates on Patreon (currently free).
๐ Updates
Planned weekly


