alteredstates-1.0.6.jar
Curse Maven Snippet
What's new
Altered States - Beta 1.0.0 Changelog
🌟 New Features & Mechanics
Server Configuration: Added alteredstates-common.toml config file. Server admins can now fully customize drying times, curing times, and Bong paranoia multipliers.
The "Munchies" Mechanic: Added a post-high hunger effect. Players will now experience severe Hunger and slight Slowness immediately after the Indica effect expires.
Modded Biome Compatibility: Implemented standard NeoForge biome tags (#c:is_mushroom, #minecraft:is_forest, etc.) ensuring wild plants and mushrooms generate naturally in biomes from mods like Regions Unexplored and Biomes O' Plenty.
🛠️ Bug Fixes & Tweaks
Fixed World Generation (Mushrooms): Wild Mystic and Oniric mushrooms no longer destroy themselves instantly upon world generation. Implemented dedicated wild bush blocks that bypass standard crop light and substrate requirements.
Fixed World Generation (Indica): Resolved an issue where Wild Indica plants failed to spawn because the placement predicate attempted to generate them in the air.
Spawn Rate Rebalance: Adjusted the placement rarity (chance) of wild Sativa, Indica, Tobacco, and Mushrooms to make finding them a rewarding exploration experience rather than a common occurrence.
Shader Rendering Fix: Corrected a critical rendering pipeline issue in ClientTickEvent.Post where the psychedelic screen shaders would break, flicker, or disable other visual effects.
Carry On Mod Compat: Fixed an interaction bug with the Carry On mod that occurred when attempting to roll a joint on the Rolling Tray.
Visual Tweaks: Fixed the "floating crop" visual bug by properly sinking crop models one pixel into the farmland block using a custom sunken model parent.
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